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0
votes
Fixed

[IMGUI] Unit Tests window freezes when having a lot of (more than 2000) ...

IMGUI

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Jul 08, 2015

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Version/s: 5.1.1p2

Reproduction steps:1. Open attached project "Testing2000Tests"2. If "Unit Tests" window is not open, from the menu bar select Unity ... Read more

0
votes
Duplicate

[Crash] 'ThreadedDisplayList::Patch' a few seconds after a scene is open...

Graphics - General

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Jul 13, 2015

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Version/s: 5.2.0b2

Steps to reproduce: 1. Create a new Unity project2. Import the attached project3. Open the '1. Classic Runner' scene4. Few seconds a... Read more

1
votes
Won't Fix

[Viewport] Camera does not respect GL.Viewport when rendering scene

Camera

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Jul 14, 2015

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Version/s: 5.1.1p4

How to reproduce: 1. Open attached project2. Open scene test.unity3. Select the Main Camera gameobject4. Modify the Render Scale set... Read more

0
votes
Fixed

[UNET WebGL] crossdomain error running from file:///

Networking

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Jul 02, 2015

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Version/s: 5.1.1f1

-e: see title, stops you from using the matchmaker service -repro:--build and run webgl--Click the "Start MatchMaker" button--Click ... Read more

5
votes
Fixed

[Unet][WebGL] NetworkManager.StartClient() causes WebGL build to crash

Networking

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Jul 14, 2015

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Version/s: 5.1.1p4

-e: exceptions are thrown and content stops when trying to connect to a server -repro:--build & run project for webgl--enter any... Read more

3
votes
Postponed

System.ArgumentException: The field handle and the type handle are incom...

Mono

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Jul 15, 2015

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Version/s: 5.1.1f1

To reproduce:1. Open attached project2. Notice exception in console Read more

0
votes
By Design

Unity editor freezes when changing scripts while in play mode

Scripting

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Jul 13, 2015

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Version/s:

Steps to reproduce: 1. Open the attached project2. Open and play 'LoginScene'3. Open one of the scripts4. Change something in the sc... Read more

0
votes
Won't Fix

[SpritePacker] Sprite packing happens even if sprites in different asset...

2D

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Jul 15, 2015

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Version/s: 5.1.1f1

Project contains three textures that are in same sprite pack and in different asset bundle variants. However sprite packing still ha... Read more

0
votes
Fixed

Command with non-void return type fails at runtime.

Networking

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Jul 15, 2015

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Version/s:

Command and ClientRPC with non-void return type fails at runtime with an error like: Exception in OnStartClient:Invalid IL code in U... Read more

0
votes
Postponed

[WebGL] inconsistent logo use of HTML5 vs WebGL

WebGL

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Jul 15, 2015

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Version/s: 5.1.2f1

-e: see title. it is used interchangeably while it'd be nice to just use one -repro:--open build settings--select webgl--NOTICE we d... Read more