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Switching font and changing font size scrambles another text object
How to reproduce:1. Open the attached "FontBug" package2. Open test scene3. Select one of the Text game objects and change its font ... Read more
Bool animator parameter gets different values even when gameobject with ...
How to reproduce:1. Open the attached project2. Open default scene3. Notice that Panel object with Animator component is disabled4. ... Read more
SkinnedMeshRenderer not receiving shadows when lightprobes are in scene ...
To reproduce:1. Load the scene "test"2. Build lighting3. Notice that the middle platform doesn't get a shadow4. Delete all the light... Read more
[Build] Failed to initialize player's 3D settings
Repro steps: 1) Create a new project2) Build and run it for WebPlayer3) Open it in Firefox - notice the error (Failed to initialize ... Read more
[Crash] Crash in ShaderLab::IntShader::GetTag, legacy Shaders used in Ed...
How to reproduce:1. Import the attached Unity package "ShaderCrash719574" to a new project2. Open CherryPop scene3. Unity will crash... Read more
Data written to the alpha channel of the diffuse does not show up in gbu...
Steps to reproduce:1. Download and open attached project "FinalGBufferDataLoss.zip"2. Open scene "Example"3. Notice (in the scene vi... Read more
[iOS] App stuck on video background view if control setting is changed a...
To Reproduce: 1. Deploy the attached app & rotate device to landscape.2. Click "Video Minimal".3. Chnage Control Settings (butto... Read more
[OSX] Gizmos render as black cards and selection breaks in OpenGL Core p...
How to reproduce: 1. Open Unity with -force-glcore2. Open a new project3. Go to Player settings4. Set the Mac graphics API to manual... Read more
GearVR apps fails to run when built in Android Studio
Exporting Android GearVR project to Google project and building in trough Android Studio causes app to stop working Read more
[Editor, Hierarchy] Naming of new similar Terrain gameobjects is inconsi...
Steps to reproduce: 1. Create new Unity project and scene;2. Add Terrain Gameobject (GameObject -> 3D Object -> Terrain);3. No... Read more
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