Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.1.2f1
Issue ID
719574
Regression
Yes
[Crash] Crash in ShaderLab::IntShader::GetTag, legacy Shaders used in Editor crash Unity on scene loading
How to reproduce:
1. Import the attached Unity package "ShaderCrash719574" to a new project
2. Open CherryPop scene
3. Unity will crash while loading
4. If you import the package to Unity 5.0, everything works good and you can see legacy shader in the scene which is used in scripts
Crash was in ShaderLab::IntShader::GetTag
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
Add comment