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Error in console when using Find References In The Scene
Using find reference on prefab of empty game object which has a child with mesh renderer and clicking on it in the scene view result... Read more
[Crash] Memory corruption or double delete in LightmapSnapshot
To reproduce:1. Open attached project2. Open scene Test_scene3. Create new scene4. Crash in D3D12Window::EndRendering (full stacktra... Read more
Modifying Sprites between scene plays causes the memory used to increase...
How to reproduce: 1. Open attached project2. Open scene Scene 1/scene1.unity3. Open the Profiler window, switch to Memory tab4. Play... Read more
Text in ContentSizeFitter goes out of bounds w/ "Preferred Size" in Vert...
Steps to reproduce:1. Download and open attached project "UITestAppVideo.zip"2. Open and play "TestScene" scene3. In the game view y... Read more
Cursor.visible state doesn't change back after exiting play mode
Reproduction steps:1. Open attached project2. Open and play the "Level" scene (Don't change the project layout)3. Notice the cursor ... Read more
[LoadLevel] Lighting looks much brighter in standalone after calling Loa...
Steps to reproduce:1. Open attached project2. Build the lights in the "cabinet" scene.3. Run scene "startup" in editor.4. After the ... Read more
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