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"Assertion failed" when aborting download of Asset Bundle with LZ4 compr...
How to reproduce: 1. Open users attached project and "scene" level (make sure that you are connected to internet) 2. Enter playmode ... Read more
Inaccurate position of image when using Image.alphaHitTestMinimumThreshold
How to reproduce: 1. Open given Unity project 2. Enter "Main" scene 3. Enlarge circle to 400 for a better result 4. Enter Play Mode ... Read more
A Cylinder's Capsule Collider does not have properly rounded values on I...
How to reproduce: 1. Create a new Project 2. Create a Cylinder in the Hierarchy view 3. Observe the Capsule Collider values for Cent... Read more
[Windows] loadProjectBundle crashes when entering to Play mode
To reproduce: 1. Download attached project "New Unity Project (6).zip" and open in Unity 2. Open "DemoCoop" scene 3. Enter Play mod... Read more
Unity crashes/freezes when creating a new project with fully filled Proj...
How to reproduce: 1. Open Unity 2. Create a new project with name "Test Test Test Test Test Test Test Test Test Test Test Test Test ... Read more
Overwriting a model no longer updates animation clips if Mask is Defined
Developer's note: This is by design: When you drag a new FBX file in the Assets folder, we create a new .meta file to go along wit... Read more
360 View renders produced by GenericFrameRecorder are way too dark in Li...
To reproduce: 1. Open the project, attached by the tester (link in the edit) 2. Open the Demo scene in Assets/PolygonWestern/Demo 3... Read more
[Android] Profiler isn't capturing GL mtrack memory allocations when pro...
How to reproduce: 1. Load project 'repro.zip' 2. Switch platform to android 3. Open scene 'mini_speedtree' 4. Build & Run for androi... Read more
[PackageManager] Exception thrown continuously "Panel.PaintSubTree" whil...
Exceptions are thrown continuously "Panel.PaintSubTree" until the Package Manager is loaded Reproduction Steps: 1. Open new or an... Read more
Rigidbody MovePosition does not work when a rigidbody is a child of anot...
To reproduce: 1. Open the project, attached by the user (2017.1.zip) 2. Enter Play mode 3. Observe that "MovingObject (Inside)" gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map