Search Issue Tracker
'Stack Empty' exception is thrown with .NET 4.x when compiling a script ...
How to reproduce:1. Open user-submitted project (BROKEN_COMPILER)2. Re-import the 'Gallery.cs' script and see the Console window Exp... Read more
[Editor] Null Reference exception thrown on changing scale factor of the...
Null Reference exception is thrown on changing scale factor of the screen from Window's display settings. Steps to reproduce:1. Crea... Read more
Error of InvalidOperationException appears when Mobile Notifications pac...
To reproduce:1. Create a new project2. Go to Package manager3. Install Mobile Notifications package Actual result: There is an error... Read more
Static Batching draw call regression since 2018.1.0a1
Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Switch to landscape mode- Observe the fram... Read more
PackedMemorySnapshot does not get the typeDescription for a struct field...
Steps to reproduce:1. Download and open the attached project2. In the toolbar, select BugReport > Open TestCode Window3. Click "C... Read more
Linux player fails to build if there is a default icon assigned in the p...
To reproduce:1) Open attached project2) Make sure the "Default Icon" is set to something in Player Settings3) Build for Linux Expect... Read more
[WebGL] no actual error message for missing threading support in browser
-e: see title, it just throws various (depending on browser) errors which are not very helpful -repro:--open attached project--build... Read more
Unity crashes on PlayableTraverser::RootByType when playing back recorde...
How to reproduce:1. Open the attached owncloud project and open the "TestCrash" Scene2. Make sure that "Error Pause" is disabled in ... Read more
[WebGL] build with threading support fails to start in browser
-e: see title, tab freezes and errors are thrown -repro:--open attached project--build&run---chrome70 and FF65 with their respec... Read more
[iOS] Locking device while debugging, debugger disconnects from the process
How to reproduce:1. Open the attached project2. Switch platform to iOS3. Make sure that Scripting Runtime Version is set to .NET 4.x... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open