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We still generate the UIElements xml schema files with the Experimental ...
To repro:1. right click anywhere in the project window2. select Update UIElements Schema Expected: Schema files reference the UnityE... Read more
Child's RigidBody stops following its parent after deactivating and reac...
How to reproduce:1. Open user-submitted project (RigidBodyTest)2. Open SampleScene3. Open Physics Debug window and activate Collisio... Read more
[Shader Graph][HDRP] Creating HDRP/lit or HDRP/unlit Master nodes breaks...
How to reproduce:1. Open project "case_1123066-HDRPLitUnlitNodes"2. Open the "New Shader Graph 1" asset in Shader Graph3. Create eit... Read more
UIElements Debugger splitter resets after entering Play Mode
Reproduction steps:1. Open "BugDebugger.zip" project2. Open UI Elements Debugger (CTRL+F5)3. Try to move the splitter4. Enter Play M... Read more
Recorded Shader's animation speed is mismatched when outputting with a r...
How to reproduce:1. Open the attached project ("Shadergraph Animation Tests.zip")2. Enter Play mode and let the animation play out f... Read more
[IL2CPP] Failing to step into generic methods while debugging il2cpp build
Steps to reproduce:1. Download attached project2. Build project for Standalone with il2cpp backend3. Add a breakpoint in TestCode at... Read more
[VR] Text Mesh Pro Plugin text Only Renders in Left Eye with Single Inst...
Steps to reproduce:1. Create a new project2. Enable VR3. Set Stereo Rendering Mode to Single Pass Instanced4. Create a new TextMeshP... Read more
Scripts in Inspector become invisible when clicking Edit Script button a...
How to reproduce:1. Open attached project "Case_1124072_repro.zip"2. Open "SampleScene" scene3. Select "Main Camera" GameObject in H... Read more
[LWRP]Artifacts appear in game view when anti aliasing set to 2
Artifacts appear in the game view when anti-aliasing set to 2. Steps To Reproduce: 1. Create a project with LWRP template2. Open the... Read more
[iOS] Crash when calling native UIViewController that changes orientatio...
Steps:1. Build and run the attached project for iOS ("OrientationCrashExample.zip")2. In Player: tick a mark on "Lock to current ori... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class