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Undoing parenting which was done by script crashes Unity in ObjectUndo::...
To reproduce:1. Open attached project "UndoReproduction"2. Open scene "test"3. In scene select all cubes and press "P" key (this wil... Read more
[WSA] Unity fails to create a shader resource when Linear space mode
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Add _Complete-Game4. Build for WSA Universal 10... Read more
AssetDatabase.ImportAsset does not trigger OnPreprocessModel when using ...
Reproduction steps:1. Open project attached(Bug-OnPreprocessModel_not_called.zip)2. Press on menu item "Bug" -> "Should print to ... Read more
[WebGL/IL2CPP] upgrading 5.6 project to .NET 4.6 results in build failur...
-e: see title--workaround: delete Library folder and rebuild (doesn't always work it seems) -repro:--create empty project in 5.6--ma... Read more
NullReferenceException when editor window is maximized and EditorApplica...
To reproduce:1. Open project2. Maximize editor window3. In menu choose: Window\MyWindow4. Dock in custom window5. Press 'DOCK, MAXIM... Read more
Particle second and younger sub emitters are not simulated in preview an...
Reproduction steps:1. Open project attached(New Unity Project 47.zip)2. Open scene ("case_900274-bugreport_particle_2nd_subemitter_n... Read more
Cannot paint a material on a terrain
Steps to reproduce : - create a terrain- go to Paint the terrain texture- assign a texture- assign a second texture- try to paint us... Read more
Calling Camera.Render() crashes the editor
Calling Camera.Render() crashes the editor when camera is at a certain angle. To reproduce: 1. Open project.2. Open scene "Level001"... Read more
[UX] NetworkAnimator requires redundant reference to Animator
NetworkAnimator requires Animator Component to be present on GO, but also user has to manually add the Animator component to Network... Read more
[AmbisonicAudioSources]DllNotFoundException when playing scene from GVR ...
To reproduce:1. Open attached project2. Play AmbisonicDecoderTest scene3. Observe exception in console DllNotFoundException: audiopl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row