Search Issue Tracker
Cancelling the Replace/Append dialog box causes the build to begin
How to reproduce: 1. Open any (new) project2. Build to iOS3. Build to the same project folder again- A dialog box should appear aski... Read more
[Mobile][OpenGLES2] Detail masks are not working on mobile builds on Ope...
Steps to reproduce: 1. Open the attached project2. Build for Android or iOS with Graphics API set to OpenGLES23. Run the built proje... Read more
[CacheServer] The server crashes on command 'nc -zv'
1)Open Unity and start Cache Server2)Download Cache Server and open the file of it3)Open terminal and use 'nc -zv'4)Notice on the Ca... Read more
[IL2CPP] Failed running ../UnusedBytecodeStripper2.exe when building emp...
To Reproduce: 1. Build the attached project with il2cpp.2. Deleting contents of the Assets folder and the temp, library folders has ... Read more
[Emulation] Detail texture disappear on static objects after baking ligh...
Steps to reproduce: 1. Open the attached project2. Switch to Android or iOS editor mode3. Open 'scene1'4. Bake lightmaps for the sce... Read more
Rightclick > Setup leads to outdated URL
-e: see title, should lead to the current http://unity3d.com/webplayer/setup/ -repro:--open http://unity3d.com/webplayer/setup/--rig... Read more
Size of UI Text changes when updating project from Unity 5.1.1 to Unity 5.2
Open SceneLoaderTestScene in the attached project in Unity 5.1. The Text in scene view looks like this: http://i.imgur.com/ehN5xcS.p... Read more
ClientScene.FindLocalObject nullReferenceException
ClientScene.FindLocalObject can generate a nullReferenceException if the netId exists, but the object was destroyed. It should just ... Read more
Toggling child colliders of a kinematic rigidbody stops collision detection
Steps to reproduce:1) Download attached project.2) Open scene "ColliderSwapProblem" ("Assets/Scenes/").3) Play the scene. (Open scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field