Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.2.0b2
Issue ID
711206
Regression
Yes
[IL2CPP] Failed running ../UnusedBytecodeStripper2.exe when building empty project
To Reproduce:
1. Build the attached project with il2cpp.
2. Deleting contents of the Assets folder and the temp, library folders has no effect
The same project worked fine with older trunks builds (for instance 5.2.0b1 (648bc4e377d5))
Error messages https://ono.unity3d.com/_admin/gists/593
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SerializedProperty:CopyInternalImpl when clicking on a specific Asset
- Crash on BurstCompilerService::CompileAsync when opening a specific project
- [Android] Particles aren't rendered when the shader "Particle/Standard Unlit" or "Particles/Standard Surface" is used on a Material
- Crash on nvoglv64.dll when opening a project
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled
Add comment