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[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...
To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip").2. Remove 'Example Audio Filter' from Main C... Read more
Importing FBX with custom FPS defaults the FPS to 12.5
Steps to reproduce:1. Download attached fbx file2. Import it to a new project3. Check the FPS count in the animations tab of the imp... Read more
[IL2CPP] Type of Arrays with explicitly defined zero lower bound is inco...
Steps to reproduce:1. Open the attached project (case_1217556.zip)2. Enter Play Mode3. Take note of the Object types outputted to th... Read more
Freeze or crash with various stack traces when importing specific PSD files
How to reproduce:1. Create a new project2. Import one of the attached PSD files Reproducible with: 2019.3.0a12, 2019.4.13f1, 2020.1.... Read more
Asset Bundles fail to build when adding a [SerializeField] value to code...
How to reproduce:1. Open the user-attached project2. Build the Asset Bundles (BuildTest → Build AssetBundles)3. Create a Build (File... Read more
Graphics.CopyTexture() fails in Build when copying a source texture with...
Reproduction steps:1. Open the user's attached project ("MinimalTest.zip")2. Enter Play mode3. Build and Run the project Expected re... Read more
Spline Animate setting “Start Offset” is ignored when entering Play Mode
How to reproduce:1. Open the user’s attached “SplineOffsetBug.zip” project2. Enter Play Mode3. Observe the two cubes GameObjects Exp... Read more
[ShaderGraph] Deleting A Group Node that contains a blackboard Property ...
Reproduced in SRP master of 8/7/19 (0c3b4b5888), 2019.3.0a12 Repro #1 (with my simple file):1) Open up DeleteMyNodes.ShaderGraph2) B... Read more
[UI Builder] Documents from Package folders do not show up in UI Documen...
Reproduction steps:1. Open project attached in "UIToolkitPackage.zip"2. Double click on "TestDocument" in the project window3. In th... Read more
Textures are duplicated when using Scriptable Build Pipeline
Reproduction steps:1. Open the “TestSBP” project2. In the top menu select Test>Build AB menu item3. In the top menu select Test&g... Read more
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