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[Postprocessing ] HDRP postprocessing sample conflicts with Unity Postpr...
The postprocessing sample under HDRP package conflicts with PostProcessing unity package in package manager. Refer the attached scre... Read more
IndexOutOfRangeException error is thrown when importing PSB files with 3...
How to reproduce:1. Create a new Unity project and import the 2D PSD Importer package2. Download the user-supplied "error.psb" file3... Read more
"error CS0117: 'CompositionLayerManager' does not contain a definition f...
Workaround: Please use OpenXR 1.12.1 if you need Composition Layer support. This issue will be resolved once Composition Layers 1.0 ... Read more
[HDRP] Upscale functionality doesn't work as intended when Dynamic Resol...
How to repro:1. Open the attached "case_1370549" project2. Open the "OutdoorsScene" Scene3. Enter the Play Mode4. Click "Ctrl" / "Al... Read more
[VFX] Can't edit values of Matrix4x4 Node when created as a Property
Reproduction steps:1. Create an HDRP Project2. Create a VFX Graph3. Create a Matrix4x4 Property and make it a Node4. Expand the Node... Read more
Rigibody sliding over a flat surface that is made of several GameObjects...
Reproduction steps:1. Open the attached “IN-97433.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Move around with WAS... Read more
Invalid GUID in project settings after every build on Android
Steps to reproduce:1. Open attached project2. Build and run for android-Could not extract GUID Error appears ( if error didn't appea... Read more
"Core" Template Category is selected by default instead of "All Template...
Steps to reproduce: Open Unity Hub Click "New Project" Observe the Category list on the left hand side Actual results: "Core" catego... Read more
Gizmos are not rendering on the Child GameObject until its Parent GameOb...
How to reproduce:1. Open the user-attached project “CurvyTest”2. Create a new Empty GameObject and create another Empty GameObject a... Read more
"Publish to Play" button becomes visible after the build profiles dupl...
Steps to reproduce: Create a new project Go to File -> Build Profiles Select the macOS platform and create a build Return to the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject