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1
votes
Fixed

Probuilder reverts all the changes made to Poly Shape Object when using ...

Probuilder

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Mar 09, 2018

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Version/s: 2018.1.0b9

How to reproduce: 1. Download linked repro project from OwnCloud and open it. 2. Select any New Game Object in the Hierarchy. 3. In ... Read more

0
votes
Duplicate

"Assertion failed" when aborting download of Asset Bundle with LZ4 compr...

Networking

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Mar 10, 2018

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Version/s: 2017.3.0b4, 2017.3.1f1

How to reproduce: 1. Open users attached project and "scene" level (make sure that you are connected to internet) 2. Enter playmode ... Read more

0
votes
Won't Fix

Inaccurate position of image when using Image.alphaHitTestMinimumThreshold

uGUI

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Mar 10, 2018

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Version/s: 2017.3.1p1

How to reproduce: 1. Open given Unity project 2. Enter "Main" scene 3. Enlarge circle to 400 for a better result 4. Enter Play Mode ... Read more

0
votes
Won't Fix

A Cylinder's Capsule Collider does not have properly rounded values on I...

Physics

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Mar 10, 2018

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Version/s: 2018.1.0a5, 2018.1.0b10

How to reproduce: 1. Create a new Project 2. Create a Cylinder in the Hierarchy view 3. Observe the Capsule Collider values for Cent... Read more

0
votes
Won't Fix

[Windows] loadProjectBundle crashes when entering to Play mode

Asset Bundles

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Mar 11, 2018

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Version/s: 2017.3.1f1

To reproduce: 1. Download attached project "New Unity Project (6).zip" and open in Unity 2. Open "DemoCoop" scene 3. Enter Play mod... Read more

0
votes
Fixed

Unity crashes/freezes when creating a new project with fully filled Proj...

Hub

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Mar 11, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open Unity 2. Create a new project with name "Test Test Test Test Test Test Test Test Test Test Test Test Test ... Read more

0
votes
By Design

Overwriting a model no longer updates animation clips if Mask is Defined

Animation

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Mar 11, 2018

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Version/s: 2017.1.1f1

Developer's note: This is by design: When you drag a new FBX file in the Assets folder, we create a new .meta file to go along wit... Read more

1
votes
Fixed

360 View renders produced by GenericFrameRecorder are way too dark in Li...

Package: Recorder

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Mar 12, 2018

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Version/s:

To reproduce: 1. Open the project, attached by the tester (link in the edit) 2. Open the Demo scene in Assets/PolygonWestern/Demo 3... Read more

0
votes
By Design

[Android] Profiler isn't capturing GL mtrack memory allocations when pro...

Mobile

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Mar 12, 2018

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Version/s: 2017.3.0p1

How to reproduce: 1. Load project 'repro.zip' 2. Switch platform to android 3. Open scene 'mini_speedtree' 4. Build & Run for androi... Read more

0
votes
Duplicate

[PackageManager] Exception thrown continuously "Panel.PaintSubTree" whil...

Packman

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Mar 12, 2018

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Version/s: 2018.2.0a4

Exceptions are thrown continuously "Panel.PaintSubTree" until the Package Manager is loaded Reproduction Steps: 1. Open new or an... Read more

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