Search Issue Tracker

1
votes
Fixed

[Crash] Unity crashes after SetTargetBuffers and GameObject.SetActive(fa...

Camera

-

Sep 19, 2015

-

Version/s: 5.2.0p1

To reproduce: 1. Open attached project 2. Play test scene 3. Editor crashes Read more

0
votes
Fixed
0
votes
Duplicate

[Mecanim] Animation states in sub layers don't blend smoothly with base ...

Animation

-

Sep 14, 2015

-

Version/s: 5.2.0f3

How to reproduce: 1. Open the attached "MechanimTransitionBug" package 2. Open and play "BugTestScene" 3. Notice how animation jumps... Read more

0
votes
By Design

Artifacts appear below image if sliced or tiled image type is used

2D

-

Sep 18, 2015

-

Version/s: 5.2.0f3

UPDATE: "By design" This issue is caused by the particular image having excessive space (alpha) at the bottom area. When sprite pac... Read more

2
votes
Fixed

In OnCollisionStay2D Collision2D.contacts Is Omitting Contact Points

Physics2D

-

Sep 20, 2015

-

Version/s: 5.2.0f3

Sometimes fail to detect contact points when interacting with polygon2d collider. Steps to reproduce: 1. Open attached project's sc... Read more

0
votes
Fixed

Profiler with “Profile Editor” enabled on closing the editor crashes Unity

Profiling

-

Sep 20, 2015

-

Version/s: 5.2.0p1

Steps to reproduce: 1. Create new project (or open any project). 2. Open Profiler. 3. Enable "Profile Editor". 4. Close editor. 5. U... Read more

2
votes
Duplicate

[Image] Crash if UI Image is visible when graphics API is switched

UI

-

Sep 18, 2015

-

Version/s: 5.2.0p1

Steps to reproduce: 1. Open attached project "728743.zip" 2. Open scene "repro" 3. Double click on "Canvas>Button" so that it would... Read more

0
votes
Fixed

Crash after changing Layers array size value using Debug mode

Editor - Other

-

Sep 21, 2015

-

Version/s: 5.2.0p1

Steps to reproduce: 1. Create new project 2. Open "Tags and Layers" window 3. Set its mode to Debug 4. Expand "Layers" 5. Change va... Read more

0
votes
Fixed

[Shuriken Crash] Editor crashes after spawning a certain amount of mesh ...

Shuriken

-

Sep 18, 2015

-

Version/s: 5.3.0a4

Reproduction steps: 1. Open attache project "ParticleCrash" 2. Open scene "Main" 3. Enter play mode - EthanBody (from standard as... Read more

0
votes
By Design

[iOS][GLES] RenderTexture.GetTemporary returns empty texture

Mobile Rendering

-

Sep 18, 2015

-

Version/s: 5.2.0f3

1. Open attached project 2. Build to iOS and set Graphics API to gles(works both) 3. In game, spinning cube will be grey(it should d... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.