Search Issue Tracker
SyncVars and ClientRpc calls don't work when scripts are in DLLs
How to reproduce: 1. Open attached project2. Build to Standalone and open two standalone builds3. In one press the H key- This start... Read more
RectTransform values of nested canvas instantiated from prefab are changed
Steps to reproduce: 1. Create new project2. Create a Canvas3. Add child Image to Canvas4. Add child Canvas to Image5. Create prefab ... Read more
World Space UI elements with 90 degree rotations are not drawn
Steps to reproduce: 1. Open attached project2. Open Scene "Scenes/ExampleScene" in attached project3. In scene view, notice that "Ca... Read more
AssetBundles have increased in size since Unity 5
To reproduce:1. Open attached repro.unitypackage2. Select the 03-Rocksteady audio file3. In the menu tab, navigate to Build > Bui... Read more
[RenderTextures] useMipMap unusable on RenderTexture.GetTemporary in 5.2
RenderTexture.GetTemporary returns "already created" texture in 5.2 to fix some problems. But already created RTs don't allow settin... Read more
[WebGL] Application.targetFrameRate has no effect
-e: see title -repro:--open attached package--build and run for WebGL--NOTICE the set targetframerate is not adhered to Read more
NetworkTransport.Send: Cannot send message of 0 bytes length
The message "NetworkTransport.Send: Cannot send message of 0 bytes length" spams the log. Read more
[AnimatorOverrideController] Animator window does not show any states of...
How to reproduce:1. Create animator controller with name "a"2. Create some animation states in animator controller3. Create Animator... Read more
UI elements with inverted scale become invisible when a part of it goes ...
Steps to reproduce: 1. Open the attached project (rect_mask_test.zip)2. Open 'Test' scene3. Notice it has a red image created as a c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text