Search Issue Tracker
Changing "Update Mode" in Animator has no effect when it is done in Play...
How to reproduce:1. Open attached project "case_1084441-Playables_Update_Mode_Bug.zip" and scene "SampleScene"2. In Hierarchy window... Read more
Inconsistent deltaTime values when "Update Mode" is "Animate Physics" an...
How to reproduce:1. Open attached project "case_1084441-Playables_Update_Mode_Bug.zip" and scene "SampleScene"2. In Hierarchy window... Read more
[Editor] "Remapped Materials" section is missing under Materials tab whe...
"Remapped Materials" section is missing under the Materials tab when preset is created of any 3D model. Steps to reproduce:1. Open t... Read more
Input field doesn't open On-Screen Keyboard on touch screens
Reproduction steps: 1. Create a New Project2. Select any input field Expected Result: On-Screen Keyboard appearsActual Result: The f... Read more
[Profiler] IConnectionState error thrown on enabling ordisabling Color B...
IConnectionState error thrown in console on enabling or disabling Color Blind Mode from context menu while profiling data Steps to R... Read more
Serialization of special characters is different between MacOS and Windows
Reproduction steps: 1. Open "MinimalRepro.zip" project on MacOS and Windows2. Go to the "Assets" folder and open "äöü.mat" and "äöüä... Read more
[Mobile] Dropdown remains in Highlighted Color phase even after defocusi...
To reproduce:1. Open user's attached project "New Unity Project (2).zip"2. Build and Run for Android or iOS.3. Expand and select any... Read more
Crash when using certain uninitialized AnimatorControllerPlayable methods
How to reproduce:1. Download, extract and open user's attached project (Crash.zip)2. Open 'SampleScene' scene3. Enter play mode-- ob... Read more
[IL2CPP] Null exception is thrown at GetOrCreateManager<EntityManager>()
Steps to reproduce:1. Download 1086610_repro.zip2. Build project for Standalone with IL2CPP backend3. Run player Expected results: N... Read more
Rendering a scene with a Skinned Mesh Renderer without an Animator compo...
How to reproduce:1. Open the attached project2. Enter Play Mode Expected result: Allocator errors should not be shown.Actual result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject