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1
votes
Fixed
0
votes
Duplicate

[RetinaSupport] Changing layout when editor is in external display moves...

Editor - Other

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Jun 25, 2015

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Version/s: 5.2.0a4

To Reproduce: 1. Open any project on a retina mbp and move to an external display.2. Change layout.3. Observe that the editor is mov... Read more

1
votes
Not Reproducible
3
votes
By Design

[CharacterController] isGrounded returns wrong values while character is...

Physics

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Jun 23, 2015

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Version/s: 5.1.0p1

Steps to reproduce: 1. Open the attached project2. Add a 'Test' input button in Editor/Project Settings/Input3. Open and play the 'A... Read more

0
votes
Fixed

ClientRpc calls dont work from within property setter functions.

Networking

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Jun 25, 2015

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Version/s:

ClientRpc calls dont work from within property setter functions. Read more

0
votes
By Design

Physcis2D.RaycastNonAlloc allocate memory

Physics2D

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May 21, 2015

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Version/s: 5.0.2f1

Read more

0
votes
Postponed

Generics expander expands more than it is needed, resulting in endless r...

IL2CPP

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Jun 23, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Open attached project2. Build to iOS3. Open in Xcode4. In the Find navigator, search for "wrapper"- Notice that... Read more

0
votes
Fixed

Constraining Rigidbody2D teleports it to 0,0 when entering play mode

Physics2D

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Jun 25, 2015

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Version/s: 5.2.0a4

To reproduce:1. Open attached project2. Open Untitled Scene3. Enter play modeExpected result: The box object stays in it's placeActu... Read more

1
votes
Fixed

Physics 2D Raycaster always overrides UI raycaster regardless of sorting...

UI

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Jun 24, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Play the scene4. Select the EventSystem gameobject5. Hover ove... Read more

0
votes
Fixed