Search Issue Tracker
[Improved prefabs] Override window displays options even when there are ...
Override window displays options "revert all" and "apply all" even when there is no dependency to override. Also, the dependencies d... Read more
[Win10] Removing prefab instance's component throws exception in console...
Steps:1. Add Cube GameObject to the Hierarchy2. Drag it to the Project Browser to make a prefab out of it3. Select Cube prefab insta... Read more
ComputeShader.SetTextureFromGlobal errors when using it with 3D RenderTe...
How to reproduce:1. Open attached project (SetTextureFromGlobal.zip)2. Open SampleScene Scene Actual result: once the Scene is opene... Read more
[XR][Android][Cardboard] Application crashes when having both GLES3 and ...
How to reproduce:1. Open attached project2. Build&Run application on Android Result - Notice that crash occurs on devices Notes:... Read more
[Renderer] Dragging around the scene view while the game view is open pr...
Repro steps:- Open the 09_Collisions scene from the FTP project- Enter play mode- With the Scene and Game view side-by-side, drag th... Read more
[Android] Retrying build on authorized Android device, which was unautho...
How to reproduce:1. Connect a device which doesn't recognise your machine (or in Developer Options select revoke USB debugging autho... Read more
Editor crashes when scriptable object is dropped into main Scene Hierarchy
Steps:1. Open attached project ("TestProject")2. Load TestScene==>There are two objects in the scene: GameObject and PrefabInstan... Read more
[Steamworks] First SyncVar variable in script is overridden by random va...
How to reproduce:1. Open attached project "Steam Tools.zip" and scene "SteamworksExample"2. Open Steam and log in to an account3. In... Read more
[Android][OpenGL] MSAA doesn't work when Camera Clear Flags field is set...
To reproduce:1. Open the QA's attached project2. Build and run on Android device3. Observe the thin line Expected result: Anti Alias... Read more
Ubuntu 16.04 - Neon project does not load correctly due to graphics errors
The Unity Neon project opens with a number of Render.Texture errors. These errors are not present on macOS or Windows. Scene geometr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names