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[Audio] Unity Crashes when AudioMixer's Snapshots are removed
[Audio] Unity Crashes when AudioMixer's Snapshots are removed Steps to Reproduce: 1. Open a new project.2. Create an Audio Mixer3. S... Read more
Random prefab's duplicates are created in Scene when Prefab Mode is enab...
How to reproduce:1. Open user's attached 'PrefabOverrides.zip' project2. Open 'SampleScene' in the 'Scenes' folder in the Assets tab... Read more
Editor window does not start maximized correctly when Windows scaling is...
If your Windows scaling is above 100% and you close the editor while it is maximized, the next time you open it the editor window wi... Read more
Changing "Update Mode" in Animator has no effect when it is done in Play...
How to reproduce:1. Open attached project "case_1084441-Playables_Update_Mode_Bug.zip" and scene "SampleScene"2. In Hierarchy window... Read more
Inconsistent deltaTime values when "Update Mode" is "Animate Physics" an...
How to reproduce:1. Open attached project "case_1084441-Playables_Update_Mode_Bug.zip" and scene "SampleScene"2. In Hierarchy window... Read more
[Editor] "Remapped Materials" section is missing under Materials tab whe...
"Remapped Materials" section is missing under the Materials tab when preset is created of any 3D model. Steps to reproduce:1. Open t... Read more
Input field doesn't open On-Screen Keyboard on touch screens
Reproduction steps: 1. Create a New Project2. Select any input field Expected Result: On-Screen Keyboard appearsActual Result: The f... Read more
[Profiler] IConnectionState error thrown on enabling ordisabling Color B...
IConnectionState error thrown in console on enabling or disabling Color Blind Mode from context menu while profiling data Steps to R... Read more
Serialization of special characters is different between MacOS and Windows
Reproduction steps: 1. Open "MinimalRepro.zip" project on MacOS and Windows2. Go to the "Assets" folder and open "äöü.mat" and "äöüä... Read more
[Mobile] Dropdown remains in Highlighted Color phase even after defocusi...
To reproduce:1. Open user's attached project "New Unity Project (2).zip"2. Build and Run for Android or iOS.3. Expand and select any... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open