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Calling AssetDatabase.Refresh after ScreenCapture.CaptureScreenshot does...
How to reproduce:1. Open tester-submitted project (CaptureScreenshotAndRefresh)2. Open Scene 'SampleScene'3. Enter Play Mode and pre... Read more
CustomPropertyDrawer entries disappear when scrolling down
Steps to reproduce:1. Open user attached project to OC2. Select the scriptableObject 'InininCase_00'3. Unfold all elements in the li... Read more
Cinemachine Confiner ignore local offset on PolygonCollider2D
Cinemachine confiner don't take any lcoal offset set on a Polygon Collider 2D Read more
[VR][LWRP]Transparent objects are overlayed by opaque objects when LWRP ...
Steps to reproduce:1. Create a new project with the LWRP for VR template2. Create a new transparent material and add it to a new sce... Read more
Maya Binary file freezes the editor when importing it to the project
To reproduce:1. Open any project2. Try importing the attached Maya Binary file Expected: .mb file is imported into the projectActual... Read more
[XR][GearVR][URP] Sprites with Sprites-Default material are rendered clo...
How to reproduce:1. Open attached "XR-Rat" project2. Build and run on some Samsung device supporting GearVR (if you get the errors r... Read more
"Physics2D.CapsuleCast" distance variable is set to infinity
Reproduction steps: 1. Open "CapsuleCast2D.zip" project2. Enter Play mode Expected Result: "Physics2D.CapsuleCast()" distance is set... Read more
Cannot set Compiler to Master configuration in WebGL mode
To reproduce:0) Make sure you have both Win Standalone and WebGL platforms installed1) Create a new project2) Open Player Settings3)... Read more
Presets - Material preset preview icon flickers when viewing a material ...
If you create a material preset and select it in the Project View, the preview icon in the Inspector will flash. 1. Install Unity2. ... Read more
[Android][VideoPlayer] Seeking to a keyframe takes a considerable amount...
Repro steps:1. Open user attached project2. Build and Run on Android3. Download any video4. "Prepare Video" -> "Play" -> "Paus... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject