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[Additive loading] Auto built Lightmaps gone after changing game scene
Steps to reproduce: 1) Download attached project "SpaceDroid.zip" and open in Unity. 2) Open scene "Stage1". 3) In Lighting tab loo... Read more
VRAM detection wrong when using OpenGL
Reproduction steps: 1. Open project "vram" 2. Open scene 3. Play the scene 4. Notice that in the console it says how much VRAM your ... Read more
PlayerSettings.Android.splashScreen missing from UnityEditor Api
While we have: virtualRealitySplashScreen xboxSplashScreen ps3SplashScreen phoneSplashScreenImage storeSplashScreenImage We do not ... Read more
"Show in Explorer" option opens multiple explorer windows when all selec...
[This issue is more like a future request] Steps to reproduce: 1. Open attached project. 2. In the "Project" window select all the... Read more
Memory leak in the home window
There is no specific repro, but when doing multiple PR, the launcher freeze and I have to kill the process and re-open it. Read more
Unity crashes while importing 26000x26000 JPG file
Import the attached project. If the editor doesn't crash, do a Reimport All. The Editor will crash at this point with the following ... Read more
Unhandled Exception when platform for plugin "Editor" is selected
Reproduction steps: 1. Open the attached project 2. Select the .dll file in DLLs folder 3. In the inspector select "Editor" and clic... Read more
Cursor.lockState = CursorLockMode.Locked doesnt work with Native Oculus ...
To repro: 1) Open Attached project 2) Open 'Scene' scene 3) Note that Oculus SDK is the supported SDK 4) Note that the Cursor Lock s... Read more
[SinglePassStereo] Sprites stereo discrepency
[SinglePassStereo] Sprites stereo discrepency 2. How we can reproduce it using the example you attached 1) Download/Open attached p... Read more
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