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0
votes
Fixed

[iOS] Increased memory usage on empty project

Mobile

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Feb 26, 2018

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Version/s: 2017.3.0b1

Reproduction steps: 1. Create a new project. 2. Build it for iOS. 3. Wait until memory usage increase starts to stall. 3. Compare me... Read more

7
votes
By Design

References to assets are not unloaded from memory and garbage collected ...

Scene Management

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Feb 26, 2018

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Open attached “GarbageCollectionBugs.zip” Unity project 2. Open “Example” scene 3. Enter Play mode 4. Open Wi... Read more

0
votes
Won't Fix

[iOS] Changing screen's orientation produces warnings in the Xcode console

Mobile

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Feb 26, 2018

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Version/s: 2017.3.1p1

To reproduce: 1. Create a new project 2. Build it for iOS platform 3. Run on the device 4. Turn device to change screen orientation ... Read more

0
votes
Fixed

[shaders] Surface shader analysis hits sampler register limit of 16 when...

Shaders

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Feb 26, 2018

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Version/s: 2018.1.0a1, 2018.1.0b5

How to reproduce: 1. Open user provided project 2. Select NewSurfaceShader and inspect the error -- maximum ps_5_0 sampler register ... Read more

0
votes
Not Reproducible

Text Mesh Pro doesn't compile using .NET Standard 2.0

Graphics - General

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Feb 27, 2018

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Version/s: 2018.1.0b6, 2018.1.0b8

To reproduce: 1. In a new project, install Text Mesh Pro 1.2.1 2. Change scripting runtime to .NET 4.x 3. Change API compatibility ... Read more

6
votes
Fixed

When building Editor.log "Build Report" has incorrect values

Deployment Management

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Feb 27, 2018

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Version/s: 2017.3.0a2, 2017.3.1p2

Reproduction Steps: 1. Create new project 2. Build for standalone or iOS 3. Open "Console" application 4. Select "Editor.log" 5. Fin... Read more

0
votes
Fixed

[Light] Shadow artifacts appear on plane while using directional light w...

Shadows/Lights

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Feb 27, 2018

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Version/s: 2018.1.0b5, 2018.1.0b9

Steps to repro: 1. Create new project > hierarchy > right click > 3d Object > plane 2. Select the ‘Directional Light’ > set resolu... Read more

0
votes
Fixed

[OSX] [Color picker] Maximize window button is enabled even if it has no...

Themes

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Feb 27, 2018

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Version/s: 5.5.6f1

[OSX] [Color picker] Maximize window button is enabled even if it has no functionality To reproduce: 1. Create a new project 2. Sel... Read more

0
votes
Fixed

GridLayoutGroup breaks the positions of GameObjects nested two and more ...

uGUI

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Feb 27, 2018

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Version/s: 2018.1.0b5, 2018.1.0b8

Steps to reproduce: 1. Open attached Unity project 2. Load Scene UI/UI_Ingame_Scene 3. Check the Scene View Expected result: deepes... Read more

0
votes
Fixed

[OSX] Cursor does not break Cursor.lockState and become visible on CMD+Q...

MacOS

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Feb 27, 2018

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Version/s: 2018.2.0a2

Steps to reproduce: 1. Open attached “FPSController.zip” Unity project 2. Open “Main” scene 3. Change object order in Hierarchy to d... Read more

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