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0
votes
Fixed

[Android] Calling Handheld.PlayFullScreenMovie crashes on some Android d...

Android

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Jul 06, 2016

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Version/s: 5.3.5p5

Calling Handheld.PlayFullScreenMovie crashes multiple Android devices with a Fatal signal 11 (SIGSEGV). Read more

0
votes
Won't Fix

[iOS] Screen view is shifted after child view controller with different ...

iOS

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Jul 05, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open attached project 2. Build 'Untitled' scene for iOS 3. Build Xcode project to iOS 8 device 4. While hold... Read more

0
votes
Postponed

"Exception: GetMonth" when trying to get month from System.Globalization...

Mono

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Apr 16, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1) Open "789097_Repro.zip" project 2) Open "asd" scene and enter playmode 3) Press "space" button and watch Exce... Read more

0
votes
Fixed

[Assets Management] Assets added using AssetDatabase.AddObjectToAsset ch...

Assets Management

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Jul 05, 2016

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Version/s: 5.3.5p2

Reproduction steps: --------------------------- 1) Open user's project 2) Make sure that 'Assets -> Data' folder is empty 3) From th... Read more

0
votes
Duplicate

[iOS] FX/Glass/Stained BumpDistort shader reduces performance on iOS dev...

iOS

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Jul 05, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS. 3) Deploy to a device via Xcode. 4) Open the app. T... Read more

0
votes
By Design

Directional light shadows break the culling of non-visible objects

Shadows/Lights

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Jul 06, 2016

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Version/s: 5.4.0b24

Steps to reproduce: 1. Download and import attached project. 2. Press play. 3. Make sure you see stats window, pay attention to vis... Read more

0
votes
Not Reproducible

[VR] SteamVR crash if Unity plays sample project scene without Steam VR ...

VR

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May 27, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open new project 2. Import SteamVR from asset store 3. Make sure Steam and Steam VR applications are off 4. P... Read more

1
votes
Fixed

[WebGL] IL2CPP Errors when building for WebGL and a Managed C++ DLL

WebGL

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Jul 06, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Download and open attached project. 2. In the build settings select WebGL as a target platform. 3. Try buildi... Read more

0
votes
Fixed

Humanoid rig not animating additional prop bones correctly

Animation

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Jun 29, 2016

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Version/s: 5.3.4p4

Humanoid rig not animating additional prop bones correctly, but Legacy works fine (Generic also works as expected) When importing a... Read more

0
votes
Postponed

Compiler does not allow implicit conversions in a ternary operator

Scripting

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Jul 05, 2016

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Version/s: 5.3.5p4

Steps to reproduce: 1. Open attached project ("New Unity Project1"). 2. Notice that the "Console" window outputs: "Assets/test.cs(1... Read more

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