Search Issue Tracker
Unity crashes when using a Mono 4.5 class library on .NET 4.6
Reproduction steps:1. Open project attached(Test46.zip) Expected result: Unity launches, and gets ready for work.Actual result: Unit... Read more
Fallback Fonts are still included in build after being removed from Font...
How to reproduce:1. Open the attached "FontRepro5.5later" project and build it by going to File --> Build settings --> Build2.... Read more
[WebAssembly] IPAddress.NetworkToHostOrder(long) does not work on WebGL ...
Reproduction steps:1. Open project attached (wa_NetworkToHostOrderBug.zip).2. Build project on WebGL with WebAssembly marked.3. Run ... Read more
GUIView::OnInputEvent crash while trying to refocus Unity after trying t...
Steps to reproduce:1. Open "AcessViolationReproduce.zip" project2. Select the "mcs.rsp" file3. Start to press and hold the Enter but... Read more
Processor spikes in "WaitForTargetFPS" when performing work on backgroun...
Steps to reproduce:1. Download and open the attached project2. Open the profiler3. Enter the Play mode4. Observe profiler Expected r... Read more
[Android] 3D objects are not rendered when Disable Depth and Stencil is ...
To reproduce: 1.Download and open "TestVulkan.zip" project.2.Open Player Settings and set "Disable Depth and Stencil" option to true... Read more
Null Reference error when Selecting Dependencies of Prefab
Steps to reproduce: 1. Open attached project2. In asset menu select Prefabs -> UI -> OptionsMenu.prefab3. Right click -> Se... Read more
Hierarchy Focus does not function
Steps to reproduce: 1. Open attached project2. Select any element in the hierarchy3. Press "F" or double-click to focus4. Object is ... Read more
DirectCompute shader generates random lines instead of the cubes on AMD ...
Reproduction steps:1. Open the attached project;2. Open the scene "StuxComputeTest"; Actual result: the cubes are generated wrongly.... Read more
Mathf.CeilToInt() returns incorrect value while debugging when breakpoin...
To reproduce:1. Open project2. Open 'TestScene'3. Open 'DebugTestScript', set breakpoint to 15th line4. Start debugging, press 'Upda... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Exceedingly long wait when importing large audio file
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected
- Can’t delete gradient keys with Mac keyboard or context menu options
- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings
- Ray Tracing Shader link to the documentation isn’t working