Search Issue Tracker

0
votes
By Design

[Components::Rigidbody2D] No enable/disable check box for Rigidbody2D co...

Physics2D

-

Aug 12, 2015

-

Version/s: 5.2.0f1

There is no Enable/Disable checkbox for Rigidbody2D componentin the inspector Steps to repro:1. Create a new unity project2. Add a s... Read more

3
votes
Postponed

Custom Shaders from Android Asset Bundle does not work right when instan...

Asset Loading

-

Aug 20, 2015

-

Version/s: 5.1.2p3

Asset bundles created for android that have Custom shader in it does not behave as expected. Read more

0
votes
Fixed

Modal view is hidden after application goes into the background and resumes

iOS

-

Aug 24, 2015

-

Version/s: 5.1.2p3

How to reproduce: 1. Open attached project2. Build to iOS and run3. On the device, press any button that has 'Show' in the name- A w... Read more

0
votes
Duplicate

[ UI ] Scroll Rect is interfering with Grid Layout Group

UI

-

Aug 24, 2015

-

Version/s: 5.2.0f2

Reproduction steps:1. Open attached project2. Open scene "Test"3. There is a Canvas with a Panel in the scene4. Add a few Image pref... Read more

0
votes
Fixed

NullReference when trying to animate sprite in animation window

Animation Window

-

Aug 24, 2015

-

Version/s: 5.2.0f2

How to reproduce:1. Open repro.unity2. Select reproGO3. Open animation window4. Drag in moonGrottoMushroomA5. Select either SpriteRe... Read more

5
votes
Fixed

SystemInfo.DeviceUniqueIdentifier returns different value depending on wifi

Android

-

Aug 20, 2015

-

Version/s: 5.1.2p3

On some Android devices, the value returned by SystemInfo.deviceUniqueIdentifier is different if the device is connected to wifi or ... Read more

3
votes
Duplicate

Standalone setResolution incorrectly resizes

Deployment Management

-

Aug 24, 2015

-

Version/s: 5.2.0f2

How to reproduce:1. Open the attached project2. Build the scene in standalone mode3. Click the centered button, it will switch to fu... Read more

1
votes
Fixed

[OSX] Open C# project open both builtin Monodevelop and external editor

CodeEditors

-

Aug 21, 2015

-

Version/s: 5.2.0f1

To Reproduce: 1. Set external script editor to Xamarin Studio.2. Open any solution with 'Assets / Open C# Project' Only Reproducible... Read more

0
votes
By Design

[Undo] DestroyObjectImmediate does not restore scriptableObjects when un...

Asset and Scene Management

-

Aug 25, 2015

-

Version/s: 5.2.0f2

To reproduce:1. Open attached project2. Open crime scene3. Enter play mode4. Notice the logs in the console. A scriptable object is ... Read more

1
votes
Fixed

[UI] SetTextureOffset doesn't work for UI Image component

uGUI

-

Aug 24, 2015

-

Version/s: 5.2.0f2

Steps to reproduce: 1. Open attached project2. Open scene Untitled3. Press play4. Notice that image offset doesn't change Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.