Search Issue Tracker
[WheelCollider][Prefab] Crash when applying change to prefab
Steps to reproduce: 1. Create new project2. Create new GameObject and attach the Rigidbody component to it3. Drag previously created... Read more
[Webplayer][Linear] Scene looks completely burnt on Safari
How to reproduce:1. Create a new project2. Add a cube to the scene and save it3. Switch platform to webplayer4. Open player settings... Read more
NetworkStartPosition rotation does not work for the client
How to reproduce: 1. Open attached project2. Build to standalone and run3. Start as LAN Host4. Play scene in the Editor5. Start as L... Read more
[SphereCast] Collider isn't detected when sphere cast is created in cert...
Steps to reproduce: 1. Open attached project2. Attach testPhysics.cs to any object in hierarchy3. Run scene4. In console, notice tha... Read more
Light CommandBuffer global shader properties regression in 5.2
Looks like multi-threading preparations of shadow map rendering has broken the ability to set globals from shadowmap related command... Read more
[IL2CPP] MissingMethodException on preserve attribute
1. Open attached project2. Attach script to object3. Build to iOS with IL2CPP4. MissingMethodException will be thrown Note: no repro... Read more
[Crash] Editor crashes while applying RGBA ASTC 8x8 texture settings
How to reproduce: 1. Open attached project2. Find all the textures with 'comp_dir' in the name3. Select a texture4. Change its forma... Read more
LightingBlinnPhong_Deferred in Lighting.cginc doesn't use SurfaceOutput....
LightingBlinnPhong_Deferred in Lighting.cginc doesn't use SurfaceOutput.Gloss. LightingBlinnPhong takes SurfaceOutput.Gloss into acc... Read more
[IL2CPP] Loaded prefab with Resources.Load() has missing components on iOS
1. Open attached project2. Build to iOS with IL2CPP3. Some component will return null value in console Note: no repro with mono and ... Read more
CanvasRenderer only renders the first 5 submeshes
How to reproduce: 1. Open attached project2. Open scene Bug.unity3. Select the gameobject Canvas/Image4. Switch Inspector to Debug m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window