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PrefabUtility.GetObjectOverrides() produces a null reference exception w...
Steps to reproduce: 1. Download and open the attached project2. Select "Tools/test prefabs Asset" Result: NullReferenceException Rep... Read more
[Android] Google Play Console APK Pre-Launch report has accessibility wa...
Steps to reproduce:1. Open user attached project2. Build with checked ARMv7 architecture3. Upload it into Google Play4. Look the pre... Read more
PrefabUtility.LoadPrefabContents returns object's name before renaming it
Steps to reproduce: 1. Download and open attached project2. Click "Tools > Reproduce Bug 1 =D" Expected: "First object name in as... Read more
[LWRP] Shader errors and Project view issue after downloading a project ...
How to reproduce:1. Download and open project from Collab2. Notice that materials under Assets/Materials become pink in Project view... Read more
Non–360 3D video is rendering with glitches (vertical colour bands)
Non–360 3D video is rendering with glitches (vertical colour bands). Steps to reproduce:1) Open [FTP]Panoramic videos from collab.2)... Read more
[iOS] Memory leak when invoking typeof(float[]).IsEnum
To reproduce: 1. Download attached project "Dbase_Test.rar" and open in Unity2. Open "0" scene3. Build for iOS4. Deploy the Xcode pr... Read more
Disable Unity Audio causes inconsistent results via editors and builds
To reproduce:1. Open attached project "TestVideoPlayer.zip"2. In main toolbar, go to Edit>Project Settings>Audio3. make sure t... Read more
[Terrain] Brush shape doesn't change while painting details
Brush shape appears a circle rather than the selected texture. Steps To Reproduce: 1. Hierarchy -> 3D Object -> Terrain2. In t... Read more
Reset in inspector does not revert ScriptedImporter values to default va...
Using the Reset button in a ScriptedImporter inspector window does not reset the values to the default one declared in the C# script. Read more
Resetting script execution order after deleting an included script resul...
Fixed in 2019.1.0a7 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks