Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.3p3
Issue ID
909300
Regression
No
Changing Rect Transform's any axis rotation value to 9.9(9)e+12 modifies other axis values
To reproduce:
1. Create new project
2. Create an empty game object, add Rect Transform component to it.
3. Paste number '9999999999999' to Rect Transform z rotation input field
Expected: number should be changed to previous value, warning message should be showed (number is too large)
Actual: z value is changed to -7.730941e+11 (as expected), but x and y values are changed to -180 and 180
Note: the same results are with all x,y and z axis
Reproduced on: 5.4.5p2, 5.5.3p3, 5.6.0p3, 2017.1.0b4
Not reproducible 5.3.7p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment