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1
votes
Postponed

[OpenGLCore] GPU profiler doesn't work

Profiling

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Feb 21, 2018

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Version/s: 2017.3.0a5, 2018.2.0a1

Steps to reproduce: 1. Create new project 2. Disable automatic graphics API and switch it to OpenGLCore 3. Close and reopen project... Read more

0
votes
Duplicate

[VideoImporter] Video files moved from StreamingAssets to Assets folder ...

Video

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Feb 21, 2018

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Version/s: 5.6.0p3

Steps to reproduce: 1. Create new project 2. Create StreamingAssets folder 3. Import any video file into StreamingAssets folder 4. M... Read more

0
votes
Fixed

Creating new Editor test script overrides existing one with default name

Unity Test Runner

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Feb 21, 2018

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Version/s:

Create a new Editor test script (it has the name NewTestScript). Don't rename this file, but make modifications to it and save. Crea... Read more

0
votes
By Design

[Cinemachine] Virtual camera position not getting updated from the inspe...

Camera

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Feb 21, 2018

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Version/s: 2018.1.0b8

Virtual camera position not getting updated from the inspector after assigning Follow and Look At target. Steps to repro: 1. Open ... Read more

3
votes
Fixed

UI objects slightly change their position after a recompile

uGUI

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Feb 21, 2018

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Version/s: 2018.1.0b4, 2018.1.0b8

To reproduce: 1. Open user's attached project 2. Open any script and make any change to it - trigger a recompile in Unity 3. Observe... Read more

0
votes
Fixed

Flickering material preview in UI editor when toggle effect is on

Graphics - General

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Feb 21, 2018

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Version/s:

https://github.com/Unity-Technologies/ScriptableRenderPipeline/pull/976 Read more

0
votes
Won't Fix
0
votes
By Design

[FBX] Bones with imported zero weight values are invisible when configur...

Animation

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Jan 12, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open project attached 2. In Project window, select BONEW0 (rig with weightless bone) 3. In Inspector window, press ... Read more

3
votes
Fixed

[VSCode] UnityAnalyticsModule reference not added to csproj in 2017.3

CodeEditors

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Feb 05, 2018

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Open QA attached project 2. Open test.cs in VSCode 3. Notice that in 'Problems' tab it says 'The type 'Analyt... Read more

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