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[macOS][LWRP] Shader graph isn't showing shader preview when using High ...
How to reproduce:1. Open the attached "Shader Test.zip" folder2. Go to Assets and double click on "TestTest" shader to open Shader G... Read more
[XR][LWRP] Stereo separation of eye textures is incorrect when using Day...
How to Reproduce:1) Create a new project using the LWRP template.2) Set Daydream or Cardboard as the first item in the SDK list.3) B... Read more
UnityWebRequestMultimedia.GetAudioClip throws a 404 error if there is a ...
Steps to reproduce:1. Open "WebRequestMultimedia" project2. Go into play mode Expected result: both paths should return the audio fi... Read more
Sprite.OverridePhysicsShape raises an error when using it in Editor Mode
Repro Steps:1. Open attached "UnityBug.zip" project2. Press on the "TrollRuntSprites" Spritesheet in the Project view3. In the Inspe... Read more
Special folders and script compilation order is wrong when compiling Edi...
Repro steps:1. Open the attached "CompilationOrderIssue.zip" project2. Make sure that Plugins > Editor => "EditorScript" is an... Read more
EventSystem/Physics2DRaycaster do not take SortingGroup components into ...
How to reproduce:1. Open attached project2. Observe that the white toggle is visually layered behind the red toggle due to the Sorti... Read more
[UWP] Caret position cannot be changed using mouse and text is only appe...
How to reproduce:1. Open the attached project2. In the Build Settings, switch the Target Platform to UWP3. Build the project4. Open ... Read more
[UI] Image Mask's "Show Mask Graphic" property state does not animate, a...
Image Mask does not animate according to the "Show Mask Graphic" property's toggle value, although value changes in the inspector. S... Read more
WebGL project with custom template doesn't have a "TemplateData" folder ...
Reproduction steps: 1. Set-up Jenkins2. Set-up GitHub Project3. Try to build the Project with Jenkins Expected Result: The WebGL pro... Read more
GPU Lightmapper bug
1. What happened High geometry density such as trees and foliage on modified terrain result in unusable lightmap results when using ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far