Search Issue Tracker
Crash on Transform::GetPosition when accesing transform.position within ...
Crash on Transform::GetPosition when accesing transform.position within RuntimeInitializeOnLoadMethod with RuntimeInitializeLoadType... Read more
Unity crashes when using EntityManager.AddBuffer
How to reproduce:1. Open user's project2. Press Play Expected result: Unity does not crashActual result: Unity crashes Reproducible ... Read more
ProBuilder will not add points to a New Poly Shape with a specific Layout
How to reproduce:1. Lock the inspector panel2. Attempt to create a Polyshape- can't do it.3. Unlock the inspector panel - now I can ... Read more
Unable to change the Box collider component on a cube by dragging a new ...
I attempted to change the box collider component by dragging a box collider preset on top of it. Repro Steps:1. Create a cube in the... Read more
[GI] Artifacts in Shaded view after baking
To reproduce:1) Open attached project and scene2) Clear baked data and rebake Expected: The scene is smoothActual: There are artifac... Read more
3D objects have flickering pixels in Game View
How to reproduce:1. Open attached project "New Unity Project (18).zip" and scene "Scene_Demo Cartoon zoom world kid"2. Enter Play mo... Read more
Cloned StateMachineBehaviour don't get destroyed after each script recom...
How to reproduce:1. Open the user-submitted project and open to the "samplescene" scene2. Open the Console Window and observe the co... Read more
Creating a default Capsule Collider Preset with a certain Length value d...
Bug found while executing this test: https://qatestrail.hq.unity3d.com/index.php?/tests/view/771350&group_by=cases:section_id&am... Read more
A white/black edge is present between the Editor windows when Display Sc...
How to reproduce:1. Make sure your Display Scaling of the monitor is not 100% or 200%2. Open any project3. Observe the white/black e... Read more
Dereferencing NULL PPtr! crash When Using Non-Directional Lightmap and T...
Steps to reproduce:1. Open User-supplied project2. Select the Cube in the Hierarchy window and set him as 'Static' in the Inspector3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size