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Unhandled Exception when platform for plugin "Editor" is selected
Reproduction steps: 1. Open the attached project 2. Select the .dll file in DLLs folder 3. In the inspector select "Editor" and clic... Read more
Cursor.lockState = CursorLockMode.Locked doesnt work with Native Oculus ...
To repro: 1) Open Attached project 2) Open 'Scene' scene 3) Note that Oculus SDK is the supported SDK 4) Note that the Cursor Lock s... Read more
[SinglePassStereo] Sprites stereo discrepency
[SinglePassStereo] Sprites stereo discrepency 2. How we can reproduce it using the example you attached 1) Download/Open attached p... Read more
[VR|Graphics] Toggling VR support changes size of GUI Text and GUI Textu...
Toggling back and forth between whether or not VR is supported in Player settings and entering/exiting Play mode for each settings c... Read more
When animation stops playing position and rotation get big errors if Roo...
How to reproduce: 1. Open the attached project 800119Cube.zip" 2. Open TestScnene scene 3. Open Animation and Animator windows 4. Se... Read more
Vertices with zero cloth influence have their normals modified
To reproduce: 1. Open attached project 2. Open Scene1 3. Select Cloth object 4. Disable Cloth component 5. Enable Cloth component 6... Read more
Delay playing audio on GearVR
Games start start with - AudioManager: Selecting AudioTrack... - AudioTrack: AUDIO_OUTPUT_FLAG_FAST denied by client Read more
Profiler shows unnecessary entries when deep profiling
Profiler shows irrelevant data when profiling a method from a script with Deep Profile enabled. Steps to reproduce: 1) Open the att... Read more
[Editor][PlayMode]Regression] Incorrect assert appears when toggling som...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Select Terrain component in the Hierarchy; 4. Go t... Read more
All about bugs
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