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Editor crashes with WalkTypeTree when enforcing T-Pose to avatar after c...
How to reproduce:1. Open attached "Test Environment 4 Assets" project2. In Project view open Assets/Mayan Temple/Example/Boxman/Mode... Read more
Editor crashes with g_logv when entering Play Mode with active FlowCanva...
How to reproduce:1. Open attached "MaiaDesign" project2. Find "VideoPlayer" Scene and enter Play Mode--------------------------Obser... Read more
[macOS] Serious lag and unresponsiveness when resizing or moving menus.
When moving, dragging and resizing the menus in Unity 2018.3.0b9, particularly the game menu, Unity is laggy, unresponsive and can d... Read more
Android doesn't apply OnRenderImage when doing manual camera.Capture to ...
To reproduce:1. Open user attached project "pangolin-render-texture-test.zip"2. Build for android Expected: OnRenderImage is applied... Read more
Profiler TimelineView does not allow expanding of threads to their full ...
Steps to reproduce:1. Create a new project2. Add TestSampleGenerator.cs to the project (or any script that grantees a callstack deep... Read more
Rigidbody2D.Cast method results in a fixed collider overlap
Forum conversation here: https://forum.unity.com/threads/inaccuracy-in-distance-given-by-ridgidbody2d-cast.578377 Read more
Dropdown doesn't collapse pressing outside dropdown list when Canvas has...
To reproduce:1. Create a new project2. In Hierarchy create a UI > Dropdown3. Enter Play mode4. Expand the dropdown and then press... Read more
[IL2CPP] [iOS] "Not found associated module for breakpoint" error in Rid...
Reproduction steps:1. Make sure you have Rider code Editor.2. Make sure iOS device has SIM card inserted and Mobile Data is toggled ... Read more
[OpenGLES3][Mali] Not all objects are rendered with Tessellation shader
To reproduce:1. Open the attached project;2. Switch Graphics API to OpenGLES3;3. Build and run Tessellation scene on Mobile devices ... Read more
[2D SpriteShape] SpriteShape handles do not appear when Editting Spline
How to reproduce:1. Open the user's project2. Select "New SpriteShapeController" in the Hierarchy3. Click "Edit Spline" Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects