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WebGL build fails, conflicting with existing Emscripten&Python installation
Python binary path added to Environment Variable Path on Windows causes conflict with WebGL Build Tools 1. What happened When attemp... Read more
[Linux Editor] WebGL fails building with error
-e: see title--works with 2018.2.7, 2018.3.0b8--fails with 2018.2.10, 2018.2.14, 2018.2.16 -repro:--create new project--start build ... Read more
[IL2CPP] Compiling with IL2CPP and 'script debugging enabled' the perfor...
This cross-platform issue reproduces on all IL2CPP capable platforms, including 'PC, Mac & Linux Standalone'. Performance of cod... Read more
[Terrain] Back side of Terrain not included in Selection pass
Repro:1. Create and select Terrain object2. Look at the Terrain from the top and press F3. Should see a selection outline4. Look at ... Read more
VR HMD view is flipped upside down when LWRP is enabled
Steps to reproduce: 1. Create a new project with LWRP VR template2. Update LWRP to 5.0.03. Enter play mode in VR Result: view in HMD... Read more
[UWP][XR] Assertion failure when switching to XR mode
Steps to reproduce:1. Download "1098230_repro.zip" project2. Switch platform to UWP3. Build project4. Open Visual Studio Solution5. ... Read more
[Android] Quickly changing screen orientation twice stretches view
Steps to reproduce:1. Open attached project "tdd-asteroids.zip"2. Build for device and run3. Quickly rotate phone to change orientat... Read more
"VR Lightweight RP" template is missing com.unity.xr.legacyinputhelpers@...
Steps to reproduce: 1. Create a new project with "VR Lightweight RP" set as template Result: missing script error where "Tracke Pose... Read more
[Android][VideoPlayer] First frame is skipped after resetting VideoPlaye...
Repro steps:1. Open user attached project2. Build and Run on Android3. Press the ">" button until you get to "TU 411"4. "Download... Read more
[Text Mesh Pro] Incorrect mesh bounds are assigned when text field is empty
To reproduce:1. Ope attached project "UnityTest.zip"2. Enter play mode3. Observe the console Expected: mesh bounds calculated correc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects