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[Collab] A specific model is always shown as modified and fails to be re...
[Collab] A specific model is always shown as modified and fails to be reverted To reproduce: 1. Push attached project to collab 2.... Read more
BuildReport is incorrect for il2cpp windows builds, expecting a mono build
To reproduce: 1) Open attached project 2) In top menu bar, select My Tools -> Windows Build 3) Check console after the build there w... Read more
Lighting Window does not update when active scene is changed
How to reproduce: 1. Open the attached project 2. Load both Scene A and Scene B 3. Open the Lighting window 4. Set Scene B active A... Read more
Custom Editor causes "NullReferenceException" when entering Play mode fo...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "LoginDemoUGUI" scene 3. Select "Canvas" -> "WULoginPrefab" 4. In th... Read more
[PLM] Light probe turns non-static cube black/grey
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. In the Lighting window, change the "Lightmapper" to "Progressive" 3. Gene... Read more
"Failed to resolve packages". The Editor force excludes modules when an ...
To reproduce: 1. Limit upm-win.exe and Unity Editor.exe upload and download speed to KB/s with NetLimiter to simulate slow connecti... Read more
Test Runner doesn't work when running from an assembly
How to reproduce: 1. Download attached project file 2. Go to Test Runner and select "NewTestScript" item 3. Press "Run Selected" and... Read more
[Tilemap] 2D Tiles do not rotate. Calling tileData.transform.SetTRS has ...
How to reproduce: 1. Download attached project file and open "DemoScene" Scene 2. Enter Play Mode 3 Select "Build Wall" button and ... Read more
FBX importer doesn't handle the animation compression errors correctly f...
To reproduce: 1) Open attached project and "Test" scene 2) Select Tester object in hierarchy 3) Click "Print keys" Expected: keys.L... Read more
[UnityWebRequest][iOS] UnityWebRequest.GetAssetBundle sometimes never fi...
To reproduce: 1. Open user's attached project 2. On the device go to Settings -> Developer -> enable Status Network Link Conditioner... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map