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Adding a Mesh Renderer component to an object with Skinned Mesh Renderer...
Steps to reproduce:1. Create a new Unity project2. Create an Empty Gameobject in Hierarchy3. Add a Skinned Mesh Renderer component t... Read more
[Main] Crash on Loop until replaced RingBuffer mode when setting max par...
How to reproduce: 1. Create a new Particle System.2. Select Particle System in the Hierarchy and in the Inspector set Ring Buffer Mo... Read more
"Profiler.CollectAudioStats" "Time ms" is very high when "Preload audio ...
Reproduction steps: 1. Open "AudioProfilerLagRepro.zip" project2. "Ctrl" + "7"3. Enter Play Mode4. Search for "Profiler.CollectAudio... Read more
[Improved Prefab] Duplicate nested prefabs are created when adding any c...
Duplicate nested prefabs are created when adding any component to CBA nested prefab. Steps to repro:1. Create new project.2. Create ... Read more
Native Audio plugin sample is broken for UWP on x86
How to reproduce:1. Open the attached project2. Build the project for UWP platform3. Open the solution file in the Visual Studio4. B... Read more
Profiler not properly capturing the timing for "FindObjectsOfType"
Reproduction steps: 1. Open "MinimalRepro" project2. "MemoryProfiler_TestBed" -> "Make SynthScene"3. Open the Profiler4. Enable "... Read more
Editor crashes while user is reordering a child GameObject in Prefab mode
Steps:1. Create a three prefabs (A, B, C)2. Open A and nest B and C3. Drag B on top of C (in the way it doesn't change it is actual ... Read more
WebGL platform is enabled for Alembic plugin, causes build error
I had to turn off the Alembic package being built with a WebGL build, which I could only do in the global package cache within App D... Read more
Editor crashes with ves_icall_MonoPropertyInfo_get_property_info when st...
How to reproduce:1. Open attached "10" project2. Add a breakpoint on line 79 in GameSaver.cs3. Attach Visual Studio debugger and ent... Read more
Assigning shortcuts to editor layout not working
Steps to reproduce : - create a new layout- open shortcut manager- search for the layout and notice that it doesn't show up Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa