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EndLayoutGroup exception is thrown when adding a preset type of differen...
EndLayoutGroup exception is thrown when adding a preset type of different component to a gameObject via Inspector. Steps to reproduc... Read more
[XR][OpenVR] ScreenCapture.CaptureScreenshotAsTexture(ScreenCapture.Ster...
not sure but this may be a regression as Will said the different hardware shots looked very similar when he implemented stereo scree... Read more
Functions inside destroyed components can get called
How to reproduce:1. Open the "Destroyed_call_repro.zip"2. Open the "SampleScene.Unity" scene3. Enter Play mode4. Press A (Debug log ... Read more
Crash on WindowsVideoMedia::CopyToRGBA when importing .avi file
How to reproduce:1. Create a new project2. Import "hflinchf.avi" file Actual result: Unity crashes. Reproducible with: 2019.1.0a7, 2... Read more
Labels for the Physics Collision Layer Matrix are not aligned to their r...
How to reproduce:1. Create a new project2. Go to the Edit Menu > Project Settings > Physics/Physics 2D3. Observe the header la... Read more
Editor crashes at EventManager::InvokeEventCommon or freezes after creat...
Steps to reproduce:1. Create a new project2. In the project, window create a new brush Results: Editor crashes or freezes Reproduced... Read more
[XR][WMR] Headset does not recenter when using XR.InputTracking.Recenter
How to reproduce:1. Open the attached project2. Open 'Test' scene3. Enter Play mode with Windows MR headset attached4. Press 'Calibr... Read more
Assertion failed on expression: '!m_CoroutineEnumeratorGCHandle.HasTarge...
To reproduce: 1. Download the attached project "CoroutineAssertions.zip" and open in Unity2. Open Test Runner window3. Select the Pl... Read more
[UWP][.NET] Building solution in Visual Studio fails on AssemblyConverte...
How to reproduce:1. Open the attached project that contains Unity IAP 1.20.12. In Build Settings, make sure that Target Platform is ... Read more
"OverlapPoint" not detecting "CompositeColliders" when cell size is less...
Reproduction steps: 1. Open "MinimalRepro" project and "scene" scene2. Enter Play mode3. Look at the Console window and see 24 lines... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned