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GetAvailableImporterTypes returns duplicates AssetImporter types
How to reproduce: 1. Open the user's attached project 2. In the Project window select the 'Scenes' folder 3. In the top bar menu sel... Read more
Node in the Block Node is deleted when reconnecting a Node to it while "...
How to reproduce: 1. Open the attached "1334341_Repro" project 2. Double click on the "ShaderGraph" Shader Graph to open it 3. Recon... Read more
[HDRP] Need to update Area light cookies UI
This PR made some changes for the Directional, Point, Spot lights in an attempt to Unify with URP. Area lights left unchanged and de... Read more
Loading multiple scenes additively loads them in random order than as se...
Reproduction steps: 1. Create a new project and import the attached custom package "Scenes.unitypackage" 2. In the Project Window se... Read more
[Text Mesh Pro] horizontal alignment does not work when using <cspace> tags
Reproduction steps: 1. Open project in "New Unity Project.zip" (1.3MB) 2. Open SampleScene 3. Inspect the 2 TMP Text Fields visible ... Read more
[Settings] The selected Project Settings tab is reverted to the default ...
How to reproduce: 1. Create a new Unity project 2. Right-click in the Project window and go Create -> C# Script 3. Go File -> Projec... Read more
Unity crashes when viewing a Particle System with GPU Instancing turned ...
How to reproduce: 1. Open the user's attached "NewShaderCompiler.zip" project 2. Open the "SampleScene" Scene 3. Change the "Scripta... Read more
Exception encountered error is thrown in the console when trying to load...
Steps to reproduce: 1. Open the user's attached project "AddressablesBug.zip" 2. Open the "SampleScene" 3. Enter Play mode 4. Wait f... Read more
[URP] [Debug View] [Mobile] Lighting Features - missing “Everything” che...
How to reproduce: 1. Create a new project 2. Switch platform to Android or iOS 3. Enable "Development Build" property in Build Setti... Read more
Recursion loop in UniversalRenderPipelineCameraEditor
To reproduce: 1. Open UniversalRenderingExamples project 2. Open 3DSkybox scene 3. Select the "PlayerCam" Expected result: camera o... Read more
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