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[Terrain][HDRP][Lighting] Lighting/shadow issue on Terrain with 2+ direc...
Repro project should already be set up with HDRP Repro steps:1. Download attached project2. Unzip and open project in 2018.3.0b63. O... Read more
[Editor, Serialization] AssetBundle.LoadAssetAsync() corrupting last Ass...
Steps:1. Open attached project ("TestDeserializationError.zip")2. Open scene "TestDeserializationError1"3. Enter Play mode4. In Game... Read more
[macOS] Holding one of the arrow keys results in the Editor freezing unt...
How to reproduce:1. Open user-submitted project (2D Platformer - Sebastian Lague)2. Open the scene Ep_04 and enter Play Mode3. Attem... Read more
[ProBuilder] Asset Selector window disappears when viewing tooltip in Pr...
Asset Selector window disappears when viewing tooltip in ProBuilder window Steps to repro:1. Create a new or open attached project.2... Read more
Unity Editor crashes when entering to Play mode after applying changes t...
To reproduce: 1. Download project "LifeClient_DailyGoals - Copy (3).zip" and open in Unity2. Open "InitialisationScene" scene3. Expa... Read more
Test Runner result console tab is transparent
To reproduce:1. Open attached project "1094277.zip"2. Open Test Runner window3. Select "NewTestScriptWithEnumeratorPasses" so it sho... Read more
Configurable Joints created at runtime cause connected Rigidbodies to sn...
Steps to reproduce:1. Download and open the attached project2. Open scene "Ancors_Warping_Scaled"3. Enter Play Mode Expected result:... Read more
Occlusion&Frustum Culling does not work with LWRP
Fixed 2018.3.0b8 Read more
"GUILayout.BeginScrollView" incorrectly clamps the scroll position value
Reproduction steps: 1. Open "Project Search Pro.zip" project2. Press "Ctrl" + "K"3. Write "Om"4. Press the "Up" or "Down" Arrow once... Read more
Removing Packages causes custom Windows which depend on the Package to b...
How to reproduce:1. Create a new Unity project2. Make sure TextMeshPro is imported3. Open up TextMeshPro's "Sprite Importer" Window4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names