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In Editor ENABLE_MONO condition is false when player settings is set to ...
Steps to reproduce: 1. Download 1050206_repro.zip and open "SampleScene" scene 2. Change platform to UWP. 3. Open Player Settings an... Read more
[IL2CPP] Build fails due to incorrect script's serialization
Steps to reproduce: 1. Download 1050196_repro.zip 2. In the Player setting switch to IL2CPP backend 3. Build "SampleScene" scene Ex... Read more
[UI] Baked lightmaps, documentation and reset button clips when lighting...
Baked lightmaps, documentation and reset button clips when lighting settings window shrinks horizontally. Steps to Repro: 1. Creat... Read more
[PLM] Editor crashes after pressing "Generate Lighting" button in the Ad...
Steps to repro: 1. Open attached project on OSX; 2. Open the Lighting window (Windows>Rendering>Lighting Settings); 3. Click 'Gener... Read more
[FBX Exporter] ArgumentNullException is thrown when exporting GameObject...
Reproduction steps: 1. Open the attached project "FbxExporterBug.zip"; 2. Open the scene Scenes/TheBug; 3. Right-click on the only o... Read more
Generic class values are not deserialized on built game
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Notice that the speed is set to 9 4. Build and run 5. Speed v... Read more
InputField gets corrupted and ArgumentOutOfRangeException is thrown when...
To reproduce: 1. Open project 2. Play 'Scene1' in the editor or Mac Standalone 3. Copy any of the emojis from the list below the rep... Read more
Mesh Collider with a Rigidbody bounces differently from other Mesh Colli...
How to reproduce: 1. Open attached "repro_1050835" project 2. Enter Game mode 3. Look at the Game view Expected result: Rigidbodies... Read more
Mesh renderer draw shadows on terrain when painted as a tree even when t...
Mesh renderer draw shadows on terrain when painted as a tree even when the cast shadow is set to "off" Steps to Repro: 1. Open atta... Read more
Corrupted Base Layer causes OnStateIK to be called twice
Steps to reproduce: 1. Open user-attached project 2. Select DefaultAvatar in the Hierarchy 3. Add "Animator Controller FAULT" into i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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