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Cinemachine Confiner ignore local offset on PolygonCollider2D
Cinemachine confiner don't take any lcoal offset set on a Polygon Collider 2D Read more
[VR][LWRP]Transparent objects are overlayed by opaque objects when LWRP ...
Steps to reproduce:1. Create a new project with the LWRP for VR template2. Create a new transparent material and add it to a new sce... Read more
Maya Binary file freezes the editor when importing it to the project
To reproduce:1. Open any project2. Try importing the attached Maya Binary file Expected: .mb file is imported into the projectActual... Read more
[XR][GearVR][URP] Sprites with Sprites-Default material are rendered clo...
How to reproduce:1. Open attached "XR-Rat" project2. Build and run on some Samsung device supporting GearVR (if you get the errors r... Read more
"Physics2D.CapsuleCast" distance variable is set to infinity
Reproduction steps: 1. Open "CapsuleCast2D.zip" project2. Enter Play mode Expected Result: "Physics2D.CapsuleCast()" distance is set... Read more
Cannot set Compiler to Master configuration in WebGL mode
To reproduce:0) Make sure you have both Win Standalone and WebGL platforms installed1) Create a new project2) Open Player Settings3)... Read more
Presets - Material preset preview icon flickers when viewing a material ...
If you create a material preset and select it in the Project View, the preview icon in the Inspector will flash. 1. Install Unity2. ... Read more
[Android][VideoPlayer] Seeking to a keyframe takes a considerable amount...
Repro steps:1. Open user attached project2. Build and Run on Android3. Download any video4. "Prepare Video" -> "Play" -> "Paus... Read more
[LWRP][Android] ParticlesCollision scene is terminated due to bad Memory...
To reproduce:1. Open GraphPerf project;2. Change the Graphics API to OpenGLES2;3. Build and run ParticlesCollision scene on Android ... Read more
[Android][VideoPlayer] h264 videos are started as if the first frame app...
Repro steps:1. Open user attached project2. Build and Run on Android3. Find video "BZ 204"4. "Download Video"5. "Prepare Video"6. "P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes