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[IL2CPP] No ahead of time (AOT) code was generated error for Enumerator
To Reproduce: 1. Open the attached project in 5.1 and attach IL2CPPBugs.cs to any gameobject. 2. Deploy to device: "ExecutionEngin... Read more
[Tree] Crash because of badly set-up tree
Crash when loading scene "07_Begin" Read more
Can't bake NavMesh while building Lighting
Reproducible on 5.0, 5.1, 5.2; Repro steps: 1. Create an empty 3D scene with a default terrain; 2. Paint something into the terrai... Read more
[Gradient] Unity Editor crashes when copying one gradient to another gra...
Steps to reproduce: 1. Create new Unity project 2. Create new script and add two public Gradients. For example: public Gradient ... Read more
Opening project in same version as created after backport rebuild confus...
To reproduce: 1) Create new project in version A (for example, 5.2.0b3) and open it 2) Close it 3) Open it in version B which is old... Read more
[Animation Import] Character Models with Animation Imported from Motion ...
Reproduction steps: 1. Open attached project 2. Go to Assets -> BBallPlayer and select BBallPlayer_MB_stretch.fbx 3. In the Inspect... Read more
Create Match with "<" in name fails
Creating a match with "<" in the name fails with a 500 Internal Server Error. Read more
Upgrading project to 5.1 no UI elements appear in Scene view
Works fine on 5.0 and 5.2; Opening project with 5.1, UI elements are not rendered in Scene view, though Game view renders UI elemen... Read more
[Animation] Missing delete confirmation dialog when deleting blend trees
Reproduction steps: 1. Open attached project "DeleteConfirm" 2. Select "Controller" animator controller 3. In the Animator window do... Read more
All about bugs
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