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0
votes
Fixed

Crunched compression not working with 8K textures

Graphics - General

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May 04, 2015

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Version/s: 5.1.0b5

To reproduce:1. Open attached project2. Select 8K texture3. Set Max Size to 8196 and Format to Crunched4. Hit apply5. Notice error i... Read more

0
votes
Fixed
1
votes
Fixed

IL2CPP produces invalid code with EMGU.CV Plugin

IL2CPP

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May 04, 2015

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Version/s: 5.0.1p3

The attached Unity and XCode test projects demonstrate two bugs in the C++ code generated by IL2CPP. Download the "case_694436-EMGUC... Read more

0
votes
Fixed

Unable to select Sprite from Scene View by clicking on it

2D

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May 05, 2015

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Version/s: 5.2.0a1

1. import a Sprite and add it to the scene2. click somewhere not on the Sprite in the Scene Viewer3. click on the Sprite in the Scen... Read more

0
votes
Won't Fix

[MovieTexture][OSX] Standalone player resizing issues

Graphics - General

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May 05, 2015

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Version/s: 5.0.1p3

Resizing windowed player sometimes breaks playback, also moving from windowed -> fullscreen creates artifacts in areas outside mo... Read more

0
votes
Not Reproducible

[LOD] LOD grouping isn't consistent in inspector and scene view

Camera

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Sep 16, 2014

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Version/s: 5.0.0b4

To reproduce:1. Create a cube (while quality setting is fantastic)2. Add LOD3. Zoom in/out in scene view4. Notice that current LOD g... Read more

1
votes
Postponed

[Shader Compiler] Compute shader is not recompiled if included file is m...

Shaders

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May 04, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project2. Open the 'IncludedFile.cgnic' and uncomment line 43. Save the changes and switch ... Read more

0
votes
By Design

[MeshPreview] Colors of the mesh are not displayed in the inspector prev...

Inspector Functionality

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May 05, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project2. Select the mesh asset in the project window3. Notice that only uv and uv2 are dis... Read more

0
votes
Fixed

Data can be lost on reliable channel

Networking

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Apr 27, 2015

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Version/s:

Data can be lost on reliable channel if transport layer queue is full. HLAPI needs to buffer and resend that data - as user code doe... Read more

0
votes
By Design

[Material] Material.SetTexture does not update texture

Graphics - General

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Apr 28, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open scene "1".2. Click play.3. Select TestCube, TestChangeDetailMap.js attached on it , but TestCube does not... Read more

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