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[AssetBundle] AssetBundle is not loaded when bundle is unloaded in the s...
Steps to reproduce: 1. Download and Open the project (AssetBundleUnload.zip) 2. Switch Platform to iOS and Check "Development Build"... Read more
[UWP] IL2CPP project failing to P/Invoking into ETW logging functions
Steps to reproduce: 1. Download attached project 2. Change platform to UWP 3. Build project with IL2CPP backend 4. Launch VS solutio... Read more
ArgumentOutOfRangeException is thrown when resizing the text border
How to reproduce: 1. Open the attached Unity project. 2. Resize text border to a smaller size than the text. Expected result: The t... Read more
FPSController's Y position jitters when walking through the middle of a ...
How to reproduce: 1. Open the Unity project from the link in the comments (JitterBug.zip) 2. Open the "SampleScene" Scene 3. Select ... Read more
Scroll View and Vertical Layout GUI dirty scene on entering Play Mode
How to reproduce: 1. Open the user-submitted project 2. Save the Scene 3. Enter and then Exit the Play mode 4. Observe the Scene nam... Read more
[UI] Area light's 'Width' and 'Height' parameters are not shown
Steps to repro: 1. Open attached project and 'SampleScene' scene; 2. In the Hierarchy select 'Area Light' gameobject; 3. Observe th... Read more
[UI] 'Rectangular' light is named as 'Area' light in the Light component...
Steps to repro: 1. Create new Unity project; 2. In the Hierarchy click Create>Light>Rectangular Light; 3. Observe the Inspector pan... Read more
EditorWindow loses references to Script components of Scene Objects when...
Reproduction steps: 1. Open the attached "EditorWindow Reference Bug.zip"; 2. Open the SampleScene; 3. In the upper Menu go to Test ... Read more
Custom Cursor flickers when highlighting Text in the Package Manager Window
How to reproduce: 1. Create a new Project 2. Add any texture to the project and set it as a "Cursor" in its texture settings 3. Go t... Read more
HideFlags does not work on instantiated prefabs when using a custom class
To reproduce: 1. Open the QA's attached project 2. Open the scene "SampleScene" and play it 3. Go over all selections in the custom ... Read more
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