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0
votes
Fixed

"Project is currently open" tooltip is rendered everywhere in the "Proje...

Package: Hub

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Jun 10, 2025

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Version/s: 3.13.0-beta.1

How to reproduce:1. Open the Unity Hub2. Open any project and then click on it again3. In the "Project is currently open" window hov... Read more

0
votes
Fixed

OnApplicationFocus sets the hasFocus variable to true and instantly to f...

Windows

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Oct 07, 2020

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Version/s: 2018.4, 2020.2.0b5, 2021.1

How to reproduce:1. Open the attached "OnApplicationFocus" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on t... Read more

5
votes
Fixed

[Being Backported] AssetBundle.LoadFromFileAsync causes errors when bund...

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user’s attached project2. Open scene Scenes/SampleScene3. Go to Tools -> Build Asset Bundles4. Press... Read more

0
votes
By Design

'Allow Material Override' does not keep Shader Graph settings

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Jul 01, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-102285_DepthShadow2022.zip“ project2. Open the “Assets/DevDunkStudio/Depth Shadows/Shade... Read more

0
votes
Fixed

Inspector Window provides no preview when .JSON file is selected

Inspector Framework

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Aug 01, 2019

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Version/s: 2019.2.0a7, 2019.2.0b10, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. In Project Window > select Assets > AppNavigator.json Expected result: A prev... Read more

0
votes
Fixed

[Shader Graph] Package Description makes no mention of support for Unive...

Package: Shader Graph

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Jul 30, 2019

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Version/s: 7.0.0

The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

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Oct 14, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more

0
votes
Fixed

[iOS] Building with append doesn't work if project contains native plugins

iOS

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Jul 06, 2015

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Version/s: 5.1.1p2

To Reproduce: 1. Build the attached project.2. Build it again with append.3. Observe the "NullReferenceException: Object reference n... Read more

0
votes
Fixed

Unable to create and load a crunch texture at runtime

Graphics - General

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Mar 18, 2015

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Version/s: 5.1.0a3

To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more

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