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Pipeline change prompt leaves the asset picker window unresponsive after...
Steps to reproduce:1. Create a new project with URP (use the URP 3D project template)2. Go to Edit>Project Settings>Graphics3.... Read more
When creating a Tree in HDRP & URP it's created with materials that do n...
How to reproduce:1. Create a 3D (URP) or (HDRP) project2. Right-click in Hierarchy and select 3D Object > Tree3. Observe the crea... Read more
[Mobile] Keyboard is not opened when an InputField which Content Type is...
To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more
Diffusion Profiles are not included as Material dependencies when export...
Reproduction steps:1. Download and open the attached project "1222563.zip"2. Right-click on the TestMaterial and select Export Packa... Read more
Significant time is taken by the AnyTargetMaterialHasChildren method whe...
How to reproduce:1. Open the “IN-83358_repro“ project2. Import the “test“ package that is in the Assets folder3. Navigate to Tools →... Read more
ShaderGraph tab header changes the icon to the VFX Graph icon when Shade...
How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any Shader Graph and open it3. Create any ... Read more
Text deletion works incorrectly in an input field when the Chinese langu...
Reproduction steps:1. Add the “Chinese - Simplified → Pinyin - Simplified“ input source on macOS2. Change the input source to “Pinyi... Read more
References to ScriptableObject are lost when ScriptableObject is duplicated
Steps:1. Open attached project2. Select "Scriptable" ScriptableObject asset==> It has two references to other ScriptableObject (R... Read more
Upgrading particle system to 5.5.0 causes it to use previously unused em...
How to reproduce:1. Download attached project2. Open it with Unity 5.4.13. See that 'Footprints' gameobject emission type is set to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved