Search Issue Tracker

0
votes
Won't Fix

[Apple Silicon] HID descriptor warning pops up when opening the project

-

Sep 15, 2023

-

Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6

How to reproduce:1. Open the attached project2. Observe console Expected result: Console is cleanActual result: "Couldn't parse HID ... Read more

0
votes
Won't Fix

Scrollbar scroll value returns to a predetermined value and makes scroll...

-

Dec 10, 2024

-

Version/s: 2021.3.47f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

How to reproduce:1. Open the “IN-90487-Scroll Bar.zip“ project2. Open the “SampleScene“3. Select the “Scrollbar Vertical“ GameObject... Read more

3
votes
Fixed

[Mobile] Keyboard is not opened when an InputField which Content Type is...

Package: TextMeshPro

-

Jul 28, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more

0
votes
Fixed

Profiler marker is named as "Test[...]" and not "Check[...]

Profiling

-

Jan 29, 2020

-

Version/s: 2017.4, 2020.2

How to reproduce:1. Open the attached "ProfilerBug.zip" project2. Open the "SampleScene" Scene3. Enter Playmode -> Pause the Play... Read more

0
votes
Fixed

[Timeline] Source Game Object Input-field is misaligned under Contol Pla...

Package: Timeline

-

Feb 25, 2020

-

Version/s: preview.7 - 1.3.0, 1.2.12, 1.2.6

Input-field of Source Game Object property is misaligned as compared to other input fields, Refer attached Screenshot. Steps to repr... Read more

0
votes
By Design

Sample Bezier node in VFX Graph breaks when the Particle count is higher...

-

Oct 09, 2024

-

Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.23f1

Reproduction steps:1. Open the attached “Unity6_test.zip” project2. Open the “Bug Scene” Scene3. Observe “VFX_Bezier_Beam” GameObjec... Read more

0
votes
Not Reproducible

Game Objects instantiated from Asset Bundles don't retain serialized values

Asset Bundles

-

Sep 12, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project and make sure build target is Android2. Close Unity, adjust build.sh in the project's folder to... Read more

0
votes
Fixed

Upgrading particle system to 5.5.0 causes it to use previously unused em...

Shuriken

-

Oct 21, 2016

-

Version/s: 5.4.1f1

How to reproduce:1. Download attached project2. Open it with Unity 5.4.13. See that 'Footprints' gameobject emission type is set to ... Read more

0
votes
Fixed

Crash on Play when <ComputeBuffer>.GetData() attempts a partial read on ...

-

Aug 08, 2022

-

Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0a13

To reproduce:1. Open the project “GetDataBugRepro”2. Make sure that Graphics API is set to DX12 (Edit → Project Settings → Player → ... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

-

Mar 10, 2015

-

Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.