Search Issue Tracker

0
votes
By Design

[WebGL] Loading large Prefab from Resources folder takes a lot of time

WebGL

-

Apr 03, 2017

-

Version/s: 5.5.1p1

Reproduction steps:1. Open the attached "Load" project.2. Build and run the "MainScene" for WebGL.3. Click space.4. Notice the print... Read more

1
votes
Fixed

Disabling and re-enabling parent Canvas results in child Canvas Rect Tra...

uGUI

-

Apr 04, 2017

-

Version/s: 5.6.0f3

How to reproduce:1. Open the attached "RectTransformsBug" project and open "Primary" scene2. Enter playmode3. Press "Press Me" butto... Read more

0
votes
Fixed

When Camera.targetTexture=null in the script on at least two Cameras, Ca...

Camera

-

Apr 05, 2017

-

Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project;3. Open the scene "main";3. Enter Play mode;4. Press "Space" key; Actual result: the... Read more

0
votes
Fixed

Camera not rendering HDR when having a ARGB32 render texture set

Graphics - General

-

Apr 04, 2017

-

Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project.2. Open the "asdf" scene.3. Play the scene.4. Open Frame Debugger (Window > Frame... Read more

0
votes
Won't Fix

If the NavMesh Link Start/End point is changed at runtime the Agent jump...

AI Navigation

-

Apr 05, 2017

-

Version/s: 5.6.0f3

How to reproduce: 1. Open attached project2. Open scene LinkEndsTest.unity3. Play the scene4. In the Game View, click on the plane w... Read more

0
votes
Fixed

Shader_feature will always be toggled off in build when UsePass is used

Shaders

-

Mar 19, 2017

-

Version/s: 5.5.0f3

Steps to reproduce:1. Open attached project2. Build for standalone/iOS/android-The shader is not applied to the left cube in the sce... Read more

0
votes
Fixed

[VR]Unity crashes with AnimationCurveTpl<float>::IsValid

VR

-

Mar 23, 2017

-

Version/s: 5.5.1f1

Unity crashes with Glow VR plugin. Steps to reproduce:1. Create a New project2. Import Glow VR plugin3. Player settings &gt; Other s... Read more

1
votes
Duplicate

Progressive Lightmapper - extremely high RAM usage, memory is not released

Progressive Lightmapper

-

Apr 02, 2017

-

Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Go to lighting -&gt; scene3. Make sure that stationary lighting is set to progressive4... Read more

0
votes
Fixed

[Android] Keyboard is not capitalized when using Input Field with Conten...

Android

-

Apr 04, 2017

-

Version/s: 5.6.0f3

To reproduce: 1.Download and open "repro898205.7z" project.2.Build and run project on a device.3.Tap on the input field and notice t... Read more

3
votes
Fixed

Dropdown box isn't drawn when disabled and renabled

uGUI

-

Apr 04, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open Unity2. Open attached project3. Open "DropdownTest" scene4. Press "Play"5. Click the "Button"6. Select any "Op... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.