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[UWP] WACK Fails on "Branding" test
Reproduction steps: 1. Build any project using 2017.3.x version 2. Create App package and try to pass WACK 3. WACK fails on Branding... Read more
[VR | Performance] 2017.3 GPU memory usage increased about 100MB when VR...
Our contact from Oculus reported a performance issue on 2017.3 to XR devs and we XR QA are able to repro the issue. Basically, compa... Read more
[WSA] Reference Rewriter fails with target -UnityEngine.Timeline.dll/Uni...
Steps to reproduce: 1. Open the attached project 2. Build for Windows Store 3. Observe the exception Actual results: Unable to buil... Read more
Regression: Unfolding dropdown performs "Undo" (action back) action
Regression - doesn't happen in 2017.3.0f1 and 2018.1.0a5, started to happen in 2018.1.0a6 and later (also in 2018.1.0b5) I am on Win... Read more
ArgumentOutOfRangeException when selecting transition on "Any State" in ...
ArgumentOutOfRangeException when selecting transition on "Any State" in the Animator. Transition that goes from 'Any State' to any... Read more
[Android]Crash on Reflection to AndroidProxy Defintion in C#
Steps to reproduce: 1. Build attached project for Windows x86_64 and Android 2. Run Windows build and login with "alvin" (same for p... Read more
[Recorder] Changing the "Selected Recorder:" to Unity/Image Sequence di...
[Recorder] Changing the "Selected Recorder:" to Unity/Image Sequence displaces the drop down to the right top corner Steps to rep... Read more
[Firefox] Unity WebGL crashes with material GPU instancing
To reproduce: 1) Open attached project 2) Build and run on WebGL 3) Open with Firefox The tab crashes during loading Not reproduce... Read more
[Timeline] Copied groups in different timeline get saved under the origi...
Steps to reproduce: 1. Open attached “TimelineBugs.zip” Unity project 2. Open “Main” scene 3. Select “TimelineA” in Hierarchy 4. Co... Read more
Crash in Tilemap::EditorPreviewBoxFill when using the fill tool from Til...
To reproduce: 1. Open the project, attached by the user (pontifex.zip) 2. Open the "TestScene" scene 3. Select Flood Fill tool in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs open in projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map