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Realtime Shadows pass through lightmaped objects in mixed lighting
To reproduce:1. Unzip and open attached Unity project2. Open Lightmaperror scene3. Wait till baking is done Expected : Shadows from ... Read more
Animation transition from Entry node to a Default state not happening af...
How to reproduce:1. Open the attached project "animator-enable"2. Click on a "Cube" GameObject in Hierarchy and enter playmode2. Not... Read more
"* Assertion at ..\mono\mini\unwind.c:620, condition `cfa_reg != -1' not...
To reproduce: 1. Change computer's System Locale to Arabic (Algeria)2. Launch Unity3. Create new project4. After the project is open... Read more
[Linux Editor] Tooltips for Inspector items don't disappear until mouse ...
Tooltips for Inspector items frequently don't appear, until the mouse is clicked on them, and don't disappear after moving the mouse... Read more
Some Asset Bundle components have different m_PathID compared to new Ass...
1. Open project attached(AssetBundleRebuildTest1.zip)2. Click "BuildTools/Build/Build AssetBundles for Win64" in the menu to build A... Read more
When Image component is added to a child through script, methods OnEnabl...
There is an attached project with a script, which creates 10 child objects and add Image component to them. Also there are OnEnable ... Read more
No PC, Mac & Linux Standalone module loaded when trying to build for Fac...
To reproduce: 1. Remove Facebook Gameroom build support by going to {Unity Install Folder}\Editor\Data\PlaybackEngines and deleting ... Read more
Error fails after search in AssetStore from Project
Assertion fails after searching in Project -> AssetStore on opening Show in Asset Store. 1. Open Unity.2. In Project search:- ent... Read more
EditorApplication.playmodeStateChanged is called when scrolling through ...
1. Open the Scene scene and run it.2. Open the Profiler Window, enable it and Pause the game. Notice that console has a log of playm... Read more
ArgumentException errors is thrown when moving sub state machine into th...
To reproduce: 1. In a new project, create animator controller2. Create new sub state machine3. Move into the new sub state machine4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used