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[WebGL][Input] Input.GetMouseButton stays True when double-clicked in th...
Repro steps: 1) Open the project and the scene 2) Build and run the project for WebGL 3) In the browser open the console window 4) T... Read more
Editor crashes using old wheel colliders
Repro steps: 1. open project "RaceTest.zip"; 2. Load scene s1 from "_Scenes" folder; 3. Press Play, then press "arrow up" button; 4.... Read more
[Forward|Clear] 2nd camera doesn't clear skybox if main camera has Image...
Steps to reproduce: 1. Open attached project (SSAO bug.zip) 2. Open scene "SSAObug" 3. Make sure that "Anti aliasing" (found in Qua... Read more
[AABB][Particles] Errors when adding BoxCollider to legacy particles
How to reproduce: 1. Import the ParticleError package and open the included scene (it has GO with ElipsoidParticleEmitter and Partic... Read more
Profiler's Record setting gets enabled again when re-opening the Profile...
How to reproduce: 1. Open any project 2. Play the scene 3. Open the Profiler window 4. Disable the Recording 5. Close the Profiler ... Read more
Profiler Window Record button is missing its icon
How to reproduce: 1. Open any project 2. Open the Profiler window - Notice how there is no stopwatch icon next to the Record button Read more
[Library] Assignation of a renamed material on a mesh is reverted back t...
Steps to reproduce: 1. Open the attached project 2. Rename and change the color of the material 'SM_GroundMat' under Assets/Materia... Read more
Asset Store cannot be maximized with Shift + Space
Steps to reproduce : - open Unity and set the Layout to Default - switch to the Asset Store tab (now incorporated in the default la... Read more
Inconsistent data loaded from InitializeOnLoad and InitializeOnLoadMetho...
How to reproduce: 1. Open attached project - When opening the project, this output is printed in the console: OnEnable [Static CTO... Read more
[MixedMode] Fix shadow leaking into lightmapped fragments that face away...
Dynamic shadows are visible on the geometry facing away from the lights. That happens because geometry is brightly lit by indirect o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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